Right. so
Rules
1: for write ins, try to keep the ships from between 20BBY and 20ABY (clone wars to end of GCW). this means no Scythe's or Hammerheads, or Pallaeons or Leviathans. ships like that are FAR outside the scope of the mod.
2. also for write-ins, if the ship has a model then thats all the better
Choice Specific
1. Clone Wars Holdovers. I don't want these to be buildable. this isn't a Clone Wars mod. but since the base GFFA campaign takes place immediately following the end of the Clone Wars, i kinda have to put them. that and most of the CW era craft have models for them.
2. I am using the YT-2400 because it is the next step in the Barloz/YT line. if you've a different choice, by all means, list it. i am certain there is a model for this, and since there is a Hero who uses it, i think it works
3. the Assassin-class kinda reminds me of a poor-man's Acclamator, in that it is a fast ship mounting Turbolasers and Torpedoes, and is designed to run into an area as quickly as possible, fire off a few volleys and leave without stopping. and it would help make the Yard-2 a more viable option, as now you can build a better anti-capital ship.
4. the New-Class. there are models for this in a few places. namely the Thrawn's Revenge and Yuzzhan Vong at War Mods. included here are also ships that have been retconned into the NCMP like the MC90
5. Mon Remonda. same as above. the Vong-mod-models are particularly nice, imo.
6: Dauntless-class. this would help spice up the level 4 yards with a non-Mon Cal design
7. Liberator-class. this i feel would serve as a decent Medium Carrier or Fleet Carrier. good compliment and a respectable weapons package. again, there exist models
8. Neutron Star/Battle-Horn class. this i feel would be a great Super-Freighter. slow, lightly armed for a ship of its size, and can carry a lot of cargo. the upgrades could be engine and weapon specific as opposed to general upgrades to all systems
9. the Viscount. i am very Hesitant about this. basically an Executor but with a better fighter compliment. i put it here primarily because she was designed over the course of almost 20 years from Endor onto the end of the GCW.
10: captured Imperial Craft. the "Build cost" might be more of a 'repair and resupply' cost, where the money is going to things like cleaning off bloody and shot up bulkheads from the Boarding op that led to the capture of the ship, as well as some restock, repairs, and assigning crew to her. this would apply mainly to the Victory and Imperial 1 and 2, as well as possibly the Dominator-3, as those were really the