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Rename textures in Model W3D

texturesmodels path rename bitmap

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#21 LordSP

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Posted 07 February 2014 - 01:41 PM

Hi again... I'm testing Random, so works, thanks... but big BUT, Random textures hide after i give level 2(she reset as default):

d8be5b67c31a8cccf143ce238d92c282.png

 

6447e9eb8c211fe0a2fd0ac53cb255b3.png

 

Why? How to fix it?


Edited by LordSP, 07 February 2014 - 01:42 PM.


#22 Kwen

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Posted 07 February 2014 - 05:39 PM

Likely there is an upgrade that sets a new condition that overwrites the default model. You have to identify what happens when the Balrog levels up to level 2, then figure out how to make sure your new texture applies.


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