Best Answer Lusta, 20 February 2014 - 08:37 AM
Hello
Is your code something like this?
Best Answer Lusta, 20 February 2014 - 08:37 AM
Hello
Is your code something like this?
Posted 20 February 2014 - 12:05 AM
Hello everybody,
I added a new bone to a model, assigned a name to it and exported it correctly to its *_skl.w3d file.
I want this new bone to be taken by a hero when he mounts on the model in the game, but it doesn't work...
Hero mounts effectively on the model, but then he disappears without showing on the other model, although I set my new bone as ExtraPublicBone.
Missed something?
Edited by _mclovin, 20 February 2014 - 12:10 AM.
Posted 20 February 2014 - 08:37 AM Best Answer
Hello
Is your code something like this?
(Lusta means Lazy)
my mod beta is linked here
Posted 20 February 2014 - 11:27 AM
Thank you, I missed "ConditionForEntry", but with MOUNTED, as you suggested, the hero doesn't mount anymore.
I had to change it to CONTAINED to work properly, but you brought me to the solution...thanks again!
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