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28-02-'14: T3A:Patch 1.06 RELEASED


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#1 Mathijs

Mathijs

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Posted 28 February 2014 - 02:58 PM

The T3A:Online Team is proud to present

our latest BFME innovation,

 

KU0LhS0.png

 

 

~ What is T3A:Patch 1.06? ~

 

T3A:Patch 1.06 (or 1.06 for short) is a community patch developed by the T3A:Online Team.

It fixes the main issue of patch 1.05 (known as the movement bug) 

and adds a number of exciting new features and game improvements.

We intend for T3A:Patch 1.06 to be the official patch of the T3A:Online server.

 

~ How can I get T3A:Patch 1.06? ~

 

T3A:Patch 1.06 is distributed through the T3A:Online launcher.

All you need to do is start up the T3A:Online Launcher and agree to install the latest update.

Important: Specific instructions for Gameranger users.

NOTE: We support multiple languages! For more information, GO HERE.

 

If you only play on our T3A server, use the client (Help -> Check for updates) to install!

 

NOTE: T3A:Patch 1.06 requires Community Patch 1.05 to be installed!

To use the common higher zoom out (widescreen patch) you will need an additional file, see FAQ below.

 

~ What are the primary features of T3A:Patch 1.06? ~

 

The features we are most excited about are the movement bug fix, the inclusion of 15 quality new and balanced maps,

and the graphical overhaul of every unit and hero, increasing their texture resolution from 64x64 to 256x256.

NOTE: We have Widescreen Support for our new maps, SEE HERE.

 

~ What exactly does T3A:Patch 1.06 change? ~

 

Click here for a thread detailing all the new maps.

You can find a full and detailed changelog below:

 

Spoiler
 
 

~ Why did you decide to release your own patch? ~

 

Our team felt that the current divide between 1.04 and 1.05 players was harmful to the quality of the BFME community,

a split that exists mostly because of the movement bug introduced in patch 1.05. 

As such, we designed this patch in an attempt to bridge the gap and appeal to everyone, both 1.04 and 1.05 players.

 

~ Misc T3A:Patch 1.06 FAQ ~

 

Spoiler

 

~ T3A:Patch 1.06 Credit and Thanks ~

 

ICT - Map Editing, Coding
Echo - Map Editing, Coding
Rider of Rohan - Coding, HD Patch Artist
Mathijs - HD Patch Artist, Map Editing
BadMadMax - Maps
Dennis Agodzo - Maps
Haldir - Maps
Lex Flores - Maps
Naugrim - Maps
Rimli - Maps
m@tt - Maps
TheFoeHammer - Maps
Phil - Installer
THORONGIL - 1.04, 1.05 & telling us what caused the movement bug
 
Special Thanks:
Rider of Rohan for donating his fantastic HD Patch work to T3A:Patch 1.06.
Celeglin for his Hobbitsy faces, Nertea for his Berserker texture, and Kwen for Éomer's pretty chest armor.
The T3A community for helping out with various bits of troubleshooting.
Everyone who participated in testing.
 

No fuel left for the pilgrims





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