Best Answer Ridder Geel, 15 March 2014 - 12:07 AM
Texture = original.tga new.tga
^thats what you need if you wanted to change the texture
Go to the full postBest Answer Ridder Geel, 15 March 2014 - 12:07 AM
Texture = original.tga new.tga
^thats what you need if you wanted to change the texture
Go to the full postPosted 14 March 2014 - 06:19 PM
Hello, I'm adding the "toggle weapon" feature to the Elven Rivendell Lancers.
When switching to the bow I'm using the Rohirrim model, so I see my Lancers changing into Rohirrim when playing.
There must be a way to change the texture for the Rohirrim model, but I can't find it...
I tried adding "Texture = myfile.tga" to the ModelConditionState, but it doesn't work...game loads the default rohirrim texture when switching to bow.
How can I do?
Posted 14 March 2014 - 11:14 PM
Here's the portion of elvenrivendelllancer.ini:
; Lance. DefaultModelConditionState Model = EURivenLan_SKN End ModelConditionState = SWAPPING_TO_WEAPONSET_1 WEAPONSET_TOGGLE_1 ;swapping to bow Model = EURivenLan_SKN End ;-----Bow----- ModelConditionState = SWAPPING_TO_WEAPONSET_1 ; swapping to lance Model = RURhrmArch_SKN Texture = EURivenLan01.tga Turret = Turret01 TurretPitch = Barrel01 WeaponLaunchBone = SECONDARY FIREAROWTIP End ModelConditionState = WEAPONSET_TOGGLE_1 Model = RURhrmArch_SKN Texture = EURivenLan01.tga Turret = Turret01 TurretPitch = Barrel01 WeaponLaunchBone = SECONDARY FIREAROWTIP End
Posted 15 March 2014 - 12:07 AM Best Answer
Texture = original.tga new.tga
^thats what you need if you wanted to change the texture
Posted 16 March 2014 - 04:08 PM
Thank you very much Master Yelloh, but it doesn't work.
When Lancers grab their bows and its model get switched to Rohirrim one, it still doesn't change skin...
Posted 16 March 2014 - 08:09 PM
Edited by Ridder Geel, 16 March 2014 - 08:10 PM.
Posted 16 March 2014 - 10:40 PM
Ok, now the texture changes. The problem was that rohirrim have got different textures and I was declaring a wrong one as old.
Thank you!
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