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Bugs yet to be solved for Bfme and Bfme2


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#1 paramartha

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Posted 14 March 2014 - 07:49 PM

In this topic i would like everyone to post about the bugs that are yet to be solved for both bfme1 and 2 so that we can make some progress by solving them one by one. Example: Win/Lose bug in bfme1. State all the possible bugs. If possible post the screenshots.

#2 Antahrg

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Posted 03 April 2014 - 10:02 PM

The main problem I can see is that there is not "autorefresh".

If someone join the chat, or if someone host the game, to see it you have to change room and back again. If you just stay on the room you won't see anything.



#3 Antahrg

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Posted 06 April 2014 - 02:28 PM

Another bug I encounter :

When I afk for a long moment, staying on lobby, some people try to add me as a friend.
When I come back and want to accept them, it disconnects me. Each time.

#4 thijsvandenhoven

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Posted 09 April 2014 - 07:28 PM

Just played via 3rd Age online for the first time (Excellent service, btw!). Two games went fine and without lag. Though one minor bug, which crashed both the client and host (1vs1, open play) after the losing side exited the game, to surrender. Following this, the game wasn't tracked to our accounts. So, I guess it really hard-quit. Didn't happen when destroying the castle, in the following game. So, that seems to be a "way out"... 

oh, forgot to say: BFME2 with 1.08 via the patch switcher.


Edited by thijsvandenhoven, 09 April 2014 - 07:29 PM.


#5 Phil

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Posted 09 April 2014 - 08:10 PM

That's weird. Can you give me your username and the exact time when this happened?


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#6 thijsvandenhoven

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Posted 11 April 2014 - 05:51 PM

It's ThoxicThox and it was about an hour before my post (first game I played against MisterA, should that be in a log somewhere).






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