Anyone knows what's the proper fx to use for glowing up the arrow in blue?
I mean the arrow of the model, not the projectiles.
Posted 21 March 2014 - 10:33 AM
Anyone knows what's the proper fx to use for glowing up the arrow in blue?
I mean the arrow of the model, not the projectiles.
Posted 21 March 2014 - 11:31 AM
Here you go: http://www.the3rdage...?apage=392#page
No fuel left for the pilgrims
Posted 21 March 2014 - 03:07 PM
Thanks, but I use 3ds max 7, I don't have Renegade material editor. Is there a plugin for 3ds?
(I thought it was handled by code, so I didn't post this to the graphics forum)
Posted 21 March 2014 - 09:22 PM
The 3ds max 7 material editor (select model, press M) works basically the same.
No fuel left for the pilgrims
Posted 23 March 2014 - 11:49 AM
I knew already material editor, but it looked different. I'll try to give it another eye. Thank you
Posted 23 March 2014 - 03:28 PM
I tried, but when I export it to w3d it gives me an error: "Geometry Nodes with duplicated names found! Duplicated Name: FIREAROWTIP"
Posted 23 March 2014 - 05:03 PM
I try to post my question to the graphics forum
Posted 24 March 2014 - 06:21 PM
Well that simply means that two objects in the scene that you are exporting have the name FIREAROWTIP
Posted 24 March 2014 - 07:59 PM
Yes, I knew it
But nothing seems to work...I followed two tutorials, but no glow is showed on those silly arrow :(
0 members, 0 guests, 0 anonymous users