Hi ,
I am low experienced in modelling but average coder and thanks in advance for any reply/help provided
I want to rename/edit a model’s name to a new name using RENX
for example mugorgag.w3d to mugorbag2.w3d
I have Renx, importer plugin installed
Here is what I have done so far
1. I created a folder in desktop with mugorgag.w3d and muorcwarr_skl.w3d inside
2. I imported the model from the folder in Renx
3. I exported the model with a new name choosing the following parameters
-Hierarchical model
-Settings : smooth vertex normals across meshes
-Export it using existing skeleton ( I choose muorcwarr_skl.w3d from the folder)
4. I placed the new model in art/w3d folder in game and created a new asset
5. coding inside the object.ini is correct
When I run the game the orc model for gorbag has no animations and moves like a frozen statue. I figure the problem to be the skeleton is not exported with the object.
Could anyone write me what are the exact commands on Renx are, so as to rename/edit/export the object correctly