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M.O official thread of things that annoy you.@(TM)


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#21 frostwyrm

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Posted 28 April 2014 - 06:19 PM

AI spamming units nonstop when they have no harvesters.

AI never using Irkalla to attack unless provoked.

Scorpion Cell vehicles are kind of useless. Speeder is too expansive, the faction is good with only serious microing.



#22 Petya

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Posted 29 April 2014 - 02:45 PM

AI never using Irkalla to attack unless provoked.

AI rarely uses heroes and epic units to attack. Btw AI couldn't use Irkalla that efficiently, because it would send it alone, which is a dumb thing to do with Irkalla. :p

 

Scorpion Cell vehicles are kind of useless. Speeder is too expansive, the faction is good with only serious microing.

Speeder Trike is expensive?! That's the cheapest T2 unit! It costs only 100 more than the Mantis Tank and it has quite good range and speed. Scorpion Cell is about hit'n'run and outnumbering the enemy.


Edited by Petya, 29 April 2014 - 02:46 PM.


#23 CLAlstar

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Posted 29 April 2014 - 04:23 PM

Tyrant is most useless T3 unit.

SC is underpowered and noone even tries to play it.

Sentinels killing any ammout of stacked air units in couple of shoots (Yeah, i lost like 50 thors to 4 sentinels in less than 10 seconds because of that)



#24 Petya

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Posted 29 April 2014 - 06:00 PM

Well Tyrant is a bit weak in BR1. It will be buffed in BR2. Although there are players, like AdmiralPit who can use Tyrant rather good, so I wouldn't say that Tyrant is underpowered.

 

Scorpion Cell isn't underpowered. It relies on strategies which require much micro. Unlike other factions, Scorpion Cell can't be used as a defensive faction.

 

Well Sentinels have the ability to kill stacked air units in the blink of the eye. :p Avoid situations like that.



#25 frostwyrm

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Posted 29 April 2014 - 06:01 PM

Yeah, and please make Construction Yard unsellable, thx.



#26 CLAlstar

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Posted 29 April 2014 - 06:52 PM

If there was a post with planned changes to SC i would appreciate it if someone would link it.

 

CY unsellable? If you are smart enough to wall in your CY so noone will capture/sell it, its not a problem.

 

And one more thing: AI spamming with spies at game start, even tho they dont have reuquired tech to train those.



#27 Meyerm

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Posted 29 April 2014 - 09:02 PM

I hate when AI sends out kill squads to target every single infantry unit on the map, regardless of importance and location. Freaking send battalions of robot tanks to kill an engineer in the center of my base then leave.



#28 doctormedic

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Posted 13 May 2014 - 11:03 AM

That moment when you realise that the enemy ai sents spy without its tech bulding :?:



#29 Divine

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Posted 13 May 2014 - 11:53 AM

AI sending spies without battle lab built.

Saboteurs exploding.

Attack dogs that cannot leap.

The AI sending taskforces with the only purpose of hunting down the spy I try to sneak into its base.

Enemy paradrops.

AA fire destroying walls on the ground.


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#30 Sizyfos31

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Posted 13 May 2014 - 12:30 PM

Fact, that everytime I have a test round with subfaction I haven't played much with and keep enemy AI on Random, I ALWAYS get USA against me.

And the fact, that Drakuvs have no veterancy ranks (thought it would be kind fo strange to level it. But Yunru also has veterancy ranks, so not that out of place).


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#31 doctormedic

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Posted 13 May 2014 - 05:05 PM

I really want to know how does the AI makes spies if they dont have a battle lab.It makes no sense.



#32 Petya

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Posted 13 May 2014 - 05:21 PM

I really want to know how does the AI makes spies if they dont have a battle lab.It makes no sense.

The AI doesn't follow the tech tree. It can build MCVs even if their radar is destroyed for example.



#33 doctormedic

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Posted 13 May 2014 - 05:34 PM

 

I really want to know how does the AI makes spies if they dont have a battle lab.It makes no sense.

The AI doesn't follow the tech tree. It can build MCVs even if their radar is destroyed for example.

 

Well this isnt cheating now isnt it?



#34 Speeder

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Posted 13 May 2014 - 05:47 PM

AI spy scripts rely on the structures that its enemies have built, not the ones that it has built.


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#35 Divine

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Posted 13 May 2014 - 07:49 PM

AI spy scripts rely on the structures that its enemies have built, not the ones that it has built.

So basicly it can and will spy on us ASA we have built our barracks. The primary reason I don't have any copyable infantry in skirmishes.


Edited by Divine, 13 May 2014 - 07:49 PM.

Some unofficial stuff I made for Mental Omega
 
Sidebar icons for normally not buildable stuff: Yuri Prime, Space CommandoAllied Jackal (obsolete)Gravitron
Skirmish Map: (2) Commietopia
 
Feedback and showcase thread

#36 Meyerm

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Posted 13 May 2014 - 08:48 PM

AI cheating is nothing new. Yuri AI in vanilla YR could build Yuri conyard from nothing if it has another faction's conyard and didn't sell it (let them mind control your MCV).



#37 Divine

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Posted 13 May 2014 - 09:11 PM

AI cheating is nothing new. Yuri AI in vanilla YR could build Yuri conyard from nothing if it has another faction's conyard and didn't sell it (let them mind control your MCV).

Also, AI had a multiplier to their income even back in Tiberian Sun. I think it get 1,5 times as much credits from a harvest as a player. In MO the multiplier is 6, I think. But it's necessary, because making a competent AI without cheating is very hard.


Some unofficial stuff I made for Mental Omega
 
Sidebar icons for normally not buildable stuff: Yuri Prime, Space CommandoAllied Jackal (obsolete)Gravitron
Skirmish Map: (2) Commietopia
 
Feedback and showcase thread

#38 Divine

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Posted 13 May 2014 - 09:12 PM

Also, you know what grinds my gears? Libra's voice. Coolest hero atm but her voice feedback is an earrape sometimes.


Some unofficial stuff I made for Mental Omega
 
Sidebar icons for normally not buildable stuff: Yuri Prime, Space CommandoAllied Jackal (obsolete)Gravitron
Skirmish Map: (2) Commietopia
 
Feedback and showcase thread

#39 Graion Dilach

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Posted 13 May 2014 - 10:05 PM

Regarding Libra voice: it's no doubt the best VA work done for the mod.

The personality idea is originating from Soul Calibur, where a character within it, Tira got a splitted personality in Soul Calibur 4. I got ahold of the entire SC4 voice bank and I just sent all of them to Speed, who chose the Tira set for Libra.

And then, this VA made an impression which I dropped my jaw on, it's such terribly close to the placeholder set. Hear that placeholder yourself.

Edited by Graion Dilach, 13 May 2014 - 10:05 PM.

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#40 OmegaBolt

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Posted 13 May 2014 - 10:22 PM

Despite that it is well done I hate the squeaking voice, she sounds like a silly anime character. :p


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