The Stolen Soviet MCV (stolen tech version) has chronoshift ability. Not sure if that's your doing (I never edited that unit in the rules.ini you gave me) or a wierd bug. Just thought I'd point that out XD
I backed up two of my own custom modifications. One is just colors (I swapped out about 5 different skirmish colors I didn't quite fancy), and I'm working on another that's supposed to give Soviets all the stuff they had before Yuri's defection. Though I can't use the actual psicorps trooper, Epsilon adept and squid were easy to move over (though Epsilon AI players oddly can still train them). I figured I could do without coling vats and psychic sensor, but the psychic beacon, which IS in the file, is oddly still unobtainable. What are the conditions that make the beacon buildable in Peace Treaty?