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Just Finished 2nd game of SEE mod


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#1 Strider_2k14

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Posted 19 May 2014 - 02:15 AM

Great Mod .. I like the removal of rushing.  It was very annoying the computer AI immediately rushing my resource buildings and the wider build area of walls around the fortress is nice. 

 

I love the alot less zone for my resource buildings so I can build / defend them better.  I noticed the resource buildings seem to be a bit backwards though.  They earn 30 resources when I first build them starting a new game but by level 3 my gondor resource building were like earning only 10-12 resources each.  or sometime later in the game cause I noticed even my later lvl 1 buildings only started earning 10 - 12 when I first built them in later stage of game.

 

I had the load game corruption on my first game and couldn't load it up but I saw a post about Create a Hero's maybe causing the problem and I deleted all of the ones I had and played a 2nd game and was able to load it.

 

I don't know if it was because my computer is so old and was very laggy first game but the gonder/rohan units seemed to take forever to build even on level 3.  Like 5 or more minutes for 1 knight unit.  Didn't time it but it seemed forever.  I know units take longer but I played Moria / goblins faction next and those were alot faster / more reasonable.  It's a spam faction I know but it took forever on gondor / rohan faction to even build a small army and would get wiped out with all the evil faction magic as soon as I took it out of the base. 

 

I loved the 2nd game with goblins.  I had 4 players instead of six and it cut the lag more.  Mordor had like 3 nazgul, sauron, the balrog, the worm and units all devastating my base and all my units but I had just got done with about 6 giants and it spawned the balrog right on the spot they were but I was able to get them around and they had wiped out my entire base except a new builder I had moved building a new fortress far away and I was able to win with the 5 giants and took out there whole base with 1 almost dead giant left :) 

 

A couple questions though if anyone reads this that knows the answers. 

 

1.)  What patch version of BFME2 is this for?  I have the patch switcher and it doesn't load with 1.08 version so I been playing it with 1.06 version but I heard 1.06 has lot's of bugs in it.  Is this meant to be played with 1.0 version or 1.06?

 

2.)  I have a very old computer and I think I read this mod has a lot of reskins with higher textures which my computer can't handle.  I could play 6 to 8 AI players on lowest settings in skirmish before but 6 on my first game with this mod I was moving at like 5 or less FPS.  I realize this has alot to do with all the extra units at play with summons staying active for longer periods and seems like tougher units. 

 

Is there a way to remove the the new textures / skins ?  or are they all new file names that would mess up the game if I removed them?



#2 Gandalforce

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Posted 28 July 2014 - 03:49 AM

I think it is for 1.06, works fine for me, I have some bugs like a ring retrieval on that happened when I was playing at Minas Morgul, but other than that, not that bad.


So do all who live to face such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us.
-Mithrandir

May the Force be with you, and Godspeed my friend.

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this text into your singnature.


#3 Gandalforce

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Posted 28 July 2014 - 03:50 AM

and you might just need to get a better graphics card, I have a NVidia GeForce GTX 550 TI, and it runs great


Edited by Gandalforce, 28 July 2014 - 03:51 AM.

So do all who live to face such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us.
-Mithrandir

May the Force be with you, and Godspeed my friend.

92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this text into your singnature.





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