Prehaps there could be several downloadable options for info card display, allowing peopple to pick and choose what they get.
Before we jump to that, I have to ask, how much work does it take to make the infocards?
Where are the files, what programs do we have to use, what are the rules for making them with regards to format, are they tied to the ship's xmls in any way, and is there an ability to view a finished one without loading the game up?
Because if this is really going to be an issue, then I think we, the community just make some and see what the pr team says. This way, everyone stops complaining about it, and the extra work the pr team would have to put in is as little as possible.
I'll even draw up the guidelines for such a contest.
1. Submissions can be either totally original, or mere modifications to the current setups.
2. The cards have to provide at least some of the data, like the numbers and compositions of guns. Mandatory info would be the ship class and type.
3. The submission uses the Imperial 2-class Star Destroyer and her data. This way we can compare the 1.2, 1.3 version on page 1 of this thread, and custom versions (megabalta, since you used the Imperial 1, you can use this or if you have one for the isd2, than that one, should you want in on this. That said, since I regularly change my please don't lock the files, should you enter this contest and win. Oh, and you don't have to change your numbers if you dont wish to, since yours are already completed)
4. New icons are not mandatory. If you wish to include them, attach it to the submission and roll it up into a .zip.
5. The 'winner' of this contest has to do every infocard for every unit this applies to. They can ask other members of the community to help. But they also have to abide by whatever rules the pr team places on them, and cannot disclose any information on the new version unless the team authorizes such action. However, they get some reward from the team for winning the contest, doing all that work, and taking some of the load off the team's collective shoulders. This could, and probably would be earlier access to the final product then the rest of the community. They become in essence a Limited Partner of the team.
6. The submission itself has to be a file in whatever format the cards have to be in, a short description of your card and should you decide on a new icon, the icon, in a zip or rar, sent to a member of the team. And make sure that if you use someone else's work, credit them
Edited by johnchm.10, 03 July 2014 - 09:31 AM.