in comnamdo 1 HD the diver cannot dive
#41
Posted 20 May 2025 - 01:50 PM
#42
Posted 07 July 2025 - 05:48 PM
Hello to all,
i wrote a abi bulk replacer (https://github.com/s...c2_abi_replacer) and replaced the c2 abi textures with higher resolutions. now my question -> how to get this properly into the hd project?
i think in DATA folder or the .PCK Files??
Thanks a lot for help ![]()
Regards
Robert
#43
Posted 19 July 2025 - 08:06 AM
@subabrain Does it work differently to the base game? I believe the abi files should work just fine in DATA\ANIMS\ABI folder without being repacked.
(Also, could you please enlighten me about those higher resolution textures? What are the limitations? For example the Panzer3 is 256x256 by default, can the tool and the game engine handle a replacement texture of 512x512, or even 1024x1024? The latter is not practical obviously, I'm just curious what is technically possible and what is not.)
Edited by AndrewT, 09 August 2025 - 09:02 AM.
#44
Posted 07 August 2025 - 05:20 AM
In mission 15 how to use the explosives?
#46
Posted 24 August 2025 - 11:31 AM
You can drop the bomb and shoot it
In mission 15 how to use the explosives?
thanks a lot mission finished.
Another question, now strating mission 16 but the train doesn't exist , any fix for that?
thanksssss
Edited by motishow, 24 August 2025 - 11:32 AM.
#47
Posted 02 September 2025 - 04:56 AM
I didnt set train yet. I may add in future update.
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