okey, so now we tryed that, and we still get the same result.. running out of things to try here :(
Cant start coop game Ra3
#21
Posted 28 July 2014 - 07:46 PM
#22
Posted 28 July 2014 - 07:55 PM
Did he remove the 21000 from his RA3 settings?
No fuel left for the pilgrims
#23
Posted 28 July 2014 - 07:56 PM
was never in his ra3 settings, but on his router. but changed it to 16000
#24
Posted 28 July 2014 - 08:19 PM
Have same problem... just updated to version 2.0.5 and coop stopped working. In version 2.0.3 everything was fine. Will there be a solution to this problem? Thank you for your attention.
P.S.: Both computers are located in the same LAN and have version 2.0.5 of C&C Online. Tried to forward port 16000. No results.
P.S.S.: RA3 runs through Steam.
Update: rolled back to 2.0.3, the problem persists. I think the problem is not in the client C&C Online.
Edited by CalgarMA, 28 July 2014 - 08:50 PM.
#25
Posted 29 July 2014 - 01:46 PM
Well i guess all we have left is to wait for another version of C&C:Online...
#26
Posted 29 July 2014 - 02:31 PM
I don't think there's very much I can do for now. I tried my best to quickly put together a copy of GameSpy's NAT server after it went down, but it's possible that's it's not perfect.
If you want to help, see if it works in C&C3 or Kane's Wrath with the same buddy (if you both have those games).
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#27
Posted 29 July 2014 - 03:29 PM
I don't think there's very much I can do for now. I tried my best to quickly put together a copy of GameSpy's NAT server after it went down, but it's possible that's it's not perfect.
If you want to help, see if it works in C&C3 or Kane's Wrath with the same buddy (if you both have those games).
Thank for your work, but i dont have С&C3. "Pirated" version may suitable? If yes, then I download and check operation.
P.S.: Both computers are in my house and connected to one router. Perhaps the problem because we have the same IP? But again, I repeat, before servers were restarted (also on version of C&C Online 2.0.3) everything was normal.
P.S.S.: My buddy is my wife She liked RA3, but only in coop.
Edited by CalgarMA, 29 July 2014 - 06:52 PM.
#28
Posted 29 July 2014 - 06:51 PM
I don't think there's very much I can do for now. I tried my best to quickly put together a copy of GameSpy's NAT server after it went down, but it's possible that's it's not perfect.
If you want to help, see if it works in C&C3 or Kane's Wrath with the same buddy (if you both have those games).
Thank for your work, but i dont have С&C3. "Pirated" version may suitable? If yes, then I download and check operation.
P.S.: my buddy is my wife She liked RA3, but only in coop.
Lucky you!
No fuel left for the pilgrims
#29
Posted 30 July 2014 - 05:18 AM
This may be related to the same issue I just reported. Cannot connect to other players when playing 2v2 or 3v3 games. Doesn't seem to impact everyone, but I know for sure this started for me immediately after the last update. I was gaming without issues prior to that.
#30
Posted 01 August 2014 - 03:44 PM
...
If you want to help, see if it works in C&C3 or Kane's Wrath with the same buddy (if you both have those games).
I ran pirated version (no Steam) of C&C3 1.0.9 through C&C Online 2.0.5. All works fine. Is there a solution at the moment?
Edited by CalgarMA, 01 August 2014 - 03:46 PM.
#31
Posted 01 August 2014 - 04:31 PM
If C&C3 works but RA3 does not, then it's definitely a problem with our implementation of the natneg server. I'll look into it as soon as I can, but I can't make promises yet because reverse engineering protocols for these subtle bugs takes a lot of time.
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#32
Posted 01 August 2014 - 04:56 PM
If C&C3 works but RA3 does not, then it's definitely a problem with our implementation of the natneg server. I'll look into it as soon as I can, but I can't make promises yet because reverse engineering protocols for these subtle bugs takes a lot of time.
Thank for your work! I hope that soon we will be able to go through the campaign of RA3 with my wife.
#33
Posted 02 August 2014 - 10:28 AM
Just tried to play with a friend and found this thread. Any news on how it's going?
Neither of us are (for the moment) able to forward ports so first we thought that was the problem.
#34
Posted 12 September 2014 - 09:47 AM
It took a half months since the start of the problem. Is there any information about the timing of the decision of this error?
#35
Posted 12 September 2014 - 01:11 PM
No, we don't do ETAs on fixes.
We're only 3 to 4 people here, all with busy (academic) lives. We do what we can. The issue will get fixed, but we can't say when that will be. We've recently found a new programmer who is currently investigating this problem, so now you know there's something going on at least.
No fuel left for the pilgrims
#36
Posted 12 September 2014 - 01:39 PM
No, we don't do ETAs on fixes.
We're only 3 to 4 people here, all with busy (academic) lives. We do what we can. The issue will get fixed, but we can't say when that will be. We've recently found a new programmer who is currently investigating this problem, so now you know there's something going on at least.
Thanks for the info! I wish successfully to develop yours project!
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