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WEAPONSET_HERO_MODE doesn't work

blademaster weaponset bfme 2 rotwk

Best Answer Ridder Geel, 17 September 2014 - 07:09 PM

What happens if you take away the DamageArc line?
DamageArc = 75 Go to the full post


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#1 Suchar

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Posted 17 September 2014 - 10:49 AM

Hi all!

I have a problem with adding blademaster to Samwise. Power works fine, but it don't activate WEAPONSET_HERO_MODE.

Weapon sets: 

Spoiler

Power behaviors:

Spoiler

Samwise newer use "SamHeroSword"...

I hope you will help me, thank in advance for answers!


Edited by Suchar, 17 September 2014 - 10:50 AM.


#2 Ridder Geel

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Posted 17 September 2014 - 10:58 AM

Odd, does he get the attribute modifier though?
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#3 Suchar

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Posted 17 September 2014 - 11:14 AM

Yes



#4 Ridder Geel

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Posted 17 September 2014 - 01:20 PM

Ok what does the weapon look like?
Maybe you just don't realize the weapon actually changed but is possibly malfunctioning or something like that, because for the rest your code looks fine :p
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#5 Echo

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Posted 17 September 2014 - 01:20 PM

Does Sam receive the upgrade Upgrade_AragornBladeMaster?

 

You might need to define a WEAPONSET_HERO_MODE animation state, see Aragorn's for reference. Have you tried that? 


Edited by Echo, 17 September 2014 - 01:25 PM.

26285.png


#6 Suchar

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Posted 17 September 2014 - 02:37 PM

Yes, he receive it. And he also has WEAPONSET_HERO_MODE animation state.

#7 Ridder Geel

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Posted 17 September 2014 - 03:12 PM

What about the weapon code? :p
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#8 Suchar

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Posted 17 September 2014 - 03:48 PM

I am really confused now. The weapon suddenly.... start working (i think you know what i think, I am not good in english :/), but not completly:

attributemodifier:

Spoiler

weapon (normal hobbit sword and sam hero sword)

Spoiler

Hero mode sword attack a few enemies at once, but have a very little damage, about 3x smaller than normal.

Maybe I have problem with game, i need to reinstal it or something? I remember that I already had simillary strange problems, one time something works, something not... Remember "Easterling unit bug" topic? Or I have a bigger problem with one code, that shows sometimes?


Edited by Suchar, 17 September 2014 - 03:58 PM.


#9 Ridder Geel

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Posted 17 September 2014 - 07:09 PM   Best Answer

What happens if you take away the DamageArc line?
DamageArc = 75
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#10 Suchar

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Posted 17 September 2014 - 08:11 PM

It works... Thank you!

But... what does "DamageArc" mean?


Edited by Suchar, 17 September 2014 - 08:12 PM.


#11 Ridder Geel

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Posted 17 September 2014 - 11:15 PM

Hm... well it was either something to do with an angle at which things get hit, or it is a fall of arc (damage gets less far away or such)
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