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-Mod Command refuses to work

mod command

Best Answer Titan Cronus, 19 October 2014 - 06:47 PM

Hey man. I'm in a bit of a hurry to go out so im just going to copy/paste the install instructions from my mod and hope that that will help you. Sorry for the lazy response.

1: After extracting the mod, put it in your desired drive (something like "C:\Battle Of The Pelennor Fields" or "D:\Battle Of The Pelennor Fields" )
2: Then make a copy of your shortcut that you use to run the RotWK game.
3: Go to the properties of the new shortcut and edit the target. Add this to the end of it (don't add these of corse, [ ] ). 
 [ -mod "C:\Battle Of The Pelennor Fields"]. You need to add this exactly as it is here or it won't work. It should look something like 
 this: "C:\Program Files\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Battle Of The Pelennor Fields".
 It's possibe that your Game may be installed in a different location but as long as you add [ -mod "C:\Battle Of The Pelennor Fields"] to the end 
 of it, it should all work.
4: You can now load up the mod with this shortcut. You may want to change the shortcut image to something different too but thats optional.
5:Once you have the game loaded up, make sure you set the Model Detail to Ultra High in the custom setting before you begin playing.

Im not sure wtf is going on with the reply window but a can't paste into it so had to put it in code. really sorry.

 

NOTE: The single most important part of the mod command is putting a SPACE before and after the -mod bit in the new target. Ignore the last two steps of my instructions and of course your mod will be named something other than Battle For The Pelennor Fields. The new target is basically the old shortcut target + -mod (with a space before and after) + the location of your mod file.

 

Hope that helps.

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#1 Grand Lethal

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Posted 19 October 2014 - 06:26 PM

I'm just getting into modding again but the mod command refuses to work for me and I have no idea why.

 

I have all my files in a folder and the shortcut uses the -mod command with the correct spacing and quotations, but still nothing. I have my modding folder just on my C: drive. I've tried putting it in the "My Battle for Middle-earth™ II Files" folder and still nothing. I've imported the entire folder into a .big and referenced that instead of the folder in the shortcut and still nothing.

 

Is there a preferred location for the mod files/folders to go? I want to blame this on Windows 8.1 but I dunno. I'm sorry for asking such a basic question but I'm really frustrated. I've looked at the tutorials on the the3rdage but I'm doing what they say to do and I'm not seeing any results.

 

I've just had a look to see if I could use Bart's "pre-converted" files but the formatting on them is terrifying (why is the code all bunched up without any spaces?) Could it be because I'm using the unofficial Patch 1.08? I'm just at a complete loss and I have no idea what to do. I just want to test some lines of code but my mod never loads.



#2 Titan Cronus

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Posted 19 October 2014 - 06:47 PM   Best Answer

Hey man. I'm in a bit of a hurry to go out so im just going to copy/paste the install instructions from my mod and hope that that will help you. Sorry for the lazy response.

1: After extracting the mod, put it in your desired drive (something like "C:\Battle Of The Pelennor Fields" or "D:\Battle Of The Pelennor Fields" )
2: Then make a copy of your shortcut that you use to run the RotWK game.
3: Go to the properties of the new shortcut and edit the target. Add this to the end of it (don't add these of corse, [ ] ). 
 [ -mod "C:\Battle Of The Pelennor Fields"]. You need to add this exactly as it is here or it won't work. It should look something like 
 this: "C:\Program Files\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Battle Of The Pelennor Fields".
 It's possibe that your Game may be installed in a different location but as long as you add [ -mod "C:\Battle Of The Pelennor Fields"] to the end 
 of it, it should all work.
4: You can now load up the mod with this shortcut. You may want to change the shortcut image to something different too but thats optional.
5:Once you have the game loaded up, make sure you set the Model Detail to Ultra High in the custom setting before you begin playing.

Im not sure wtf is going on with the reply window but a can't paste into it so had to put it in code. really sorry.

 

NOTE: The single most important part of the mod command is putting a SPACE before and after the -mod bit in the new target. Ignore the last two steps of my instructions and of course your mod will be named something other than Battle For The Pelennor Fields. The new target is basically the old shortcut target + -mod (with a space before and after) + the location of your mod file.

 

Hope that helps.


Edited by Titan Cronus, 19 October 2014 - 07:04 PM.

Battle of the Pelennor Fields

Made by 1 guy, has 13 Factions, 75+ Heroes, 150+ different units and 200+ Special abilities.

 

http://www.moddb.com...pelennor-fields


#3 Grand Lethal

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Posted 20 October 2014 - 07:01 PM

I remade my shortcut and followed your list and it worked. Annoyingly enough I was already doing everything you said, at least I thought so. I was obviously doing something wrong! Thanks for the help =]



#4 Titan Cronus

Titan Cronus

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  • Projects:The Battle of the Pelennor Fields Mod.

Posted 20 October 2014 - 07:34 PM

Most welcome man. Glad to have been able help. :thumbsuphappy: 


Battle of the Pelennor Fields

Made by 1 guy, has 13 Factions, 75+ Heroes, 150+ different units and 200+ Special abilities.

 

http://www.moddb.com...pelennor-fields





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