Hey there Modders of Revora,
as some of you know, I have been working on a mod for BFME 1 for a longer time now. My progress is rather slow, but steady. I'm currently adding a new faction, and I have plans to add at least one more faction after that. I am open for any suggestions concerning the second faction as I have not yet made up my mind except for that it will be evil. The current factions will get a few additions, but remain similar to the original game. I'm not turning the game upside down or anything, just modding whatever comes in my mind as well as focusing on this one faction for now .
I've become quite good with coding the ini's, but I am still learning. What I am looking for is a dedicated team who is willing to contribute to the mod, with advise and content. I am horrible with art, so a modeller and/or skinner is most wanted. I am trying to push this mod forward, but working on my own can become frustrating sometimes so there can also be days without progress at all. I want to continue my modification and bring it somewhere near beta-level, so if you are interested and you are dedicated, let me know by PM'ing me or replying to this topic. I will then provide you with more information concerning the status of my mod.
Some info about me and my BFME story:
My name is Alex, I'm 21 years old and I'm from Germany. I can speak both English and German, so unless you do not speak either of these, we should be able to communicate . I've played BFME 1 for a long time, I think I started somewhere in 2005. I discovered mods for this game very quick and started playing a lot of Elvenstar Mod in its prime (around 2006). After the Elvenstar community disbanded slowly, I started playing vanilla a little bit more serious and was quite good at some point. In 2013, I finally decided to start my own mod, debating with myself a long time about the faction that was going to enter the field first. Now after some progress I've finally decided to look for a team for this modification.
I know that not many people have interest in a mod team nowadays, as most remaining modders are already part of a mod team. I'm not looking for experts. You should have a rough idea of the thing you're doing, but most important to me is that you are willing to improve. I am not a flawless coder, either. Dedication is the most important thing.
Check some of my work and the mods' progress at its moddb page: http://www.moddb.com...blue-wizard-mod
Edited by Echo, 26 December 2014 - 11:01 PM.