it's my very first model : rhun cavalry axeman
and then
Edited by sherv, 05 November 2014 - 10:30 PM.
Posted 05 November 2014 - 10:30 PM
They aren't bad for a first batch, but you should mention that you got the Rhûn meshes and textures from TFA.
No fuel left for the pilgrims
Posted 05 November 2014 - 10:32 PM
Posted 05 November 2014 - 10:41 PM
Alright. Do you plan to rig them and put them ingame?
No fuel left for the pilgrims
Posted 05 November 2014 - 10:45 PM
Edited by sherv, 05 November 2014 - 10:49 PM.
Posted 05 November 2014 - 10:46 PM
I was just curious.
Also, you might want to look at the warg texture again, you seem to have desaturated the whole thing to make its fur grey, but that means its teeth, gums, and tongue also turn grey which looks unnatural. Kind of like a ghost warg now.
No fuel left for the pilgrims
Posted 05 November 2014 - 10:49 PM
Posted 06 November 2014 - 02:24 PM
Very interesting. A decent start.
I fail to see the parts from RC Mod, might be the elven shield?
Posted 07 November 2014 - 11:51 AM
Posted 07 November 2014 - 04:13 PM
I can't really give you much praise for the work done on my Rhûn Cavalry models. I can only see two changes, and that is that you replaced the spear with an axe on the first one, and a sword on the second one. In addition to removing the logo on the shield, of course. And both the sword and the axe is still mine and Mathijs' work.
It is a start, however. But I would recommend you try making stuff yourself soon. Start with the simple stuff, like making the axe yourself (because, let's be honest.. The axe looks terrible)
The 4th Age version 0.8 has been released: Link
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