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Cant Login to BFME2.. Ive read nearly every thread


Best Answer ICT, 01 March 2015 - 10:45 PM

Do you have any kind of VPN adapters/interfaces? More than one network card? Your disconnect after the initial server connection looks like what I experience with users having those..

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#1 recourse

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Posted 15 February 2015 - 11:14 PM

Im getting the cannot connect error message. I have forwarded the port, adjusted the options.ini doc according to numerous suggestions (all failed), and just about everything else ive read. If anyone has any ideas I would love to hear them; its been close to 3 hours of troubleshooting and im about to develop a drinking game for it.

 

Im sure im missing something obvious or have done something stupid, but I cant quite figure out what that is. 



#2 ICT

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Posted 15 February 2015 - 11:24 PM

Did you remove the gamespyipadress line in your options ini? Is your firewall blocking the connection?

 

Just to make sure, you are starting the game via the T3A launcher? Could you post your logfile from %TEMP% ?


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#3 recourse

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Posted 15 February 2015 - 11:29 PM

Ive tried removing the line and altering it to read my current ip; both with read only enabled, but no results. Ive checked the allowed programs list for my firewall and as far as I can tell everything that should be allowed is. Yea Im starting it through the launcher and using the revora credentials to try and go in for online play. As for the logfile, I could probably post it I would just need a little more specifics as to what and where that is(I a better job of pretending I know this stuff than I actually do knowing it).



#4 Xelenos

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Posted 15 February 2015 - 11:37 PM

Did you checked that your port forward is open ?, and if you did, did you did well with your ip adress ?, if the problem perssist try to replace your gamespy id by your current ip


Edited by Xelenos, 15 February 2015 - 11:38 PM.

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#5 recourse

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Posted 15 February 2015 - 11:38 PM

I have, 16000 is open. Ive tried replacing the gamespy ip with my current Ip as well as removing the line entirely both did not seem to work.


Edited by recourse, 15 February 2015 - 11:41 PM.


#6 Xelenos

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Posted 15 February 2015 - 11:46 PM

verify in your firewall protocol that your game got public and private option right. after that i'm sorry but i don't know where this issue come from :'( try also dmz maybe.


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#7 recourse

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Posted 15 February 2015 - 11:48 PM

Yea made sure that they were both cleared.. DMZ?

 

--Im not sure if this is related at all, but while the game is running it doesnt list the port under settings nor let me enter one, could be nothing or something I wouldnt have the slightest idea.


Edited by recourse, 15 February 2015 - 11:56 PM.


#8 ICT

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Posted 16 February 2015 - 12:00 AM

Please post your Options.ini file here and then type in your explorer adress line %TEMP% press enter, look for a file called T3AOnline_Log.txt and post it, too.


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#9 recourse

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Posted 16 February 2015 - 12:03 AM

AmbientVolume = 50.000000
AudioLOD = High
Brightness = 50
FlashTutorial = 0
HasSeenLogoMovies = yes
IdealStaticGameLOD = VeryLow
MovieVolume = 70.000000
MusicVolume = 70.000000
Resolution = 800 600
SFXVolume = 70.000000
ScrollFactor = 50
SendDelay = no
StaticGameLOD = VeryLow
TimesInGame = 6
UseEAX3 = no
VoiceVolume = 70.000000
 
 
----- T3A:Online Client Start -----
BFME Install Path: C:\Program Files\Electronic Arts\The Battle for Middle-earth ™ II\
Found game.dat process. PID 7532
CA public key is expected value.
Successfully patched CA public key.
Injecting DLL into game.dat process...
Result of injection: Code -1073741582
 
 
 


#10 Mathijs

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Posted 16 February 2015 - 12:27 AM

Add this to your Options.ini:

FirewallBehavior = 1
FirewallNeedToRefresh = FALSE
FirewallPortAllocationDelta = 0
FirewallPortOverride = 16000

No fuel left for the pilgrims


#11 recourse

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Posted 16 February 2015 - 12:30 AM

Ill try it again, but I actually tried this already as well.

 

- Yea tried it again, still no luck


Edited by recourse, 16 February 2015 - 12:32 AM.


#12 ICT

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Posted 16 February 2015 - 12:34 AM

Did you try to completely disable your firewall?


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#13 recourse

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Posted 16 February 2015 - 12:39 AM

just turned it off, still no luck. This about the time ill ask dumb questions, you enter through the multiplayer online tab correct? My understanding (in regular people terms) is that the T3A server is actually what you are logging in to?



#14 ICT

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Posted 16 February 2015 - 12:48 AM

Yes, multiplayer tab, then online. The interface will show you Revora account name, nickname and more fields ot enter your data ;)


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#15 recourse

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Posted 16 February 2015 - 12:52 AM

Lets keep this going.. it wont actually use the word revora will it? and if it will.. god ive done something dumb



#16 ICT

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Posted 16 February 2015 - 12:53 AM

Sorry I was not precise. It won't show you revora account name for bfme2, only for bfme1 ;).


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#17 recourse

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Posted 16 February 2015 - 12:55 AM

Phew. For a second I thought I was missing something massive; although I apparently still am because the community doesnt seem to want me.



#18 ICT

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Posted 16 February 2015 - 01:05 AM

I'll have a look at the logs..


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#19 ICT

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Posted 16 February 2015 - 01:11 AM

Looks like you connect but then disconnect for some reason.


"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."


#20 recourse

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Posted 16 February 2015 - 01:15 AM

thats odd, it only ever takes a couple of seconds before the error message appears.






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