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Ryo.Saite

Member Since 09 Aug 2007
Offline Last Active Dec 15 2014 05:17 AM

Posts I've Made

In Topic: NPAEMDK feedback thread

20 December 2007 - 06:24 AM

There must be a mistake in MDK about EVA for new sides.
Game use S[XX][SideName].WAV file for voice, while [XX] is NOT 0-based side number, but 1-based..
So, we should use s04xxxx.wav for 4TH side, s05xxxx.wav for 5TH.......

In Topic: An advice for future NP

24 November 2007 - 03:33 PM

If VK successed adding different unit types, then, we can expand this feature, make some different infantry and aircraft types. I think it is a very useful feature for any MODers.

In Topic: An advice for future NP

24 November 2007 - 10:40 AM

Each house have a 6th building queues in YR: Building,Building defense, Infantry, Units, Aircraft, Ships.


A building have tags "Factory=UnitType" and "WeaponsFactory=yes" , so it is a weapon factory, it can build units in [VehicleTypes] registration section. If I add a tag "Naval=yes" to it, it can build unit with tag "Naval=yes" only.
So, I think VK can make some tags like "Naval=yes" to partition different unit types which in the same registration section, and use different factory type to build them.

e.g. :
[UnitTypes] ;register some types by MODers
0=Normal ;default type for ordinary unit such as tanks
1=Naval ;for ships
2=NewType1 ;added by MODers as their wish
..................

[GAWEAP]
BuildType=Normal ;defaule is Normal

[NEWWEAP]
BuildType=NewType1

[GAYARD]
BuildType=Naval

[MTNK] ;only built by GAWEAP
UnitType=Normal ;default is Normal

[NEWTANK] ;only built by NEWWEAP
UnitType=NewType1

[CARRIER] ;only built by GAYARD
UnitType=Naval

In Topic: Some recourses from Ynfox! Last update 2007.11.16

28 August 2007 - 09:37 AM

All of this new VXLs come from the best RPMOD in China ---- <Counter Unions> (we call it "FK" for short).
The newest version 1.53Online will be released. check here for preview:
http://angelheart.xinwen365.com
notice: if you are good at Chinese...... :thumbsdownsmiley: because I have never made an English version.

In Topic: does NPSE support RGBSHP?

27 August 2007 - 09:41 AM

sorry...... I think my eyes must be...... :p