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Úlairi

Member Since 09 Nov 2007
Offline Last Active Oct 14 2009 04:55 PM

Posts I've Made

In Topic: "FRB" - The Freezing Rain Bug

06 January 2008 - 02:05 PM

Nice Work :crazed:

Now I feel bad that Ulairi had to do all of that map editing... :dry:


There's no reason for feeling bad,
I did all that map editing, because i thought you modders already tried everything.

But it seems like theres a way to solve it with modding
(and its much more effective than mapping ;-) )

Congratz ;)

In Topic: Gondor (MotW) faction

01 December 2007 - 11:34 AM

great work elfhelm, this gave me an idea:

To Do List Beta V:
- Rohirrim should be able to fire arrows while riding! (See "Anims")


As this would be a bit overpowered, you could split the rohirrim in two groups
the normal melee rohirrim buildable without limit (maybe with a weapontoggle but they can't fire while riding)
a elite-rohirrim-archer-bataillion being able to shoot while riding, but limited to two bats

because as elfhelm said:
"A few of the riders appeared to be bowmen, skilled at shooting from a running horse."
So having all rohirrims shooting while riding would be "untolkienish"

Another idea: (don't know if its already done)
You have two towers for MotW in your mod
So to make both useful I've got this idea:
-Gondortower, only buildable near a fortress (like walls), stronger, garisonable by two bats
-Rohan Towers, buildable everywhere on the map, but weaker, only 1 bat garisonable, cheaper as normal tower

hope you like my ideas

In Topic: Gondor (MotW) faction

25 November 2007 - 01:53 PM

What about Citadel Guards, who guard the citadel ( :thumbsupsmiley: ), as an upgrade you can buy at the fortress keep.
After you have bought it, there are 4 standing ouside, at each corner
-->like this http://arwen-undomie.../DoG/DoG008.jpg
When the enemy approaches, more guards swarm out and defend the citadel but you cant control them(maybe in a radius like the basefloor).
They should be 20-25 single guards (no bataillions, just like creeps), having heavy armour and forged blades, and having a very high health, so they cant be killed by one hit, and maybe being not crushable by cavalary(i think of them as units with spears) (-->combined with high cost)
When the enemy has killed some of your guards, you can rebuild them for extra money.
OR when you have the "houses of healing"-upgrade, they respawn automatically after some time (like near a well)
They should also benefit from the leadership of the bannerupgrade (for fortresskeep)

Maybe you could replace the "boiling oil" with it, because other faction already have this "lets throw something hot on the enemys head"-ability for the fortress, these guarding units would be something new and cool.

You could also call them Fountainguards, because in the movie and books, these guys were not part of the normal Gondorian military.
They should only defend the Fountain, the White Tree and the citadel, they took no orders from stewards, only from the king himself.
They were something very special/unique, so it would be cool, to have them guarding your citadel as nonregular units.


EDIT:
I know there are already Fountainguards, but these guys, coming in bataillions, don't feel like the ones in the movies
In BFME they just some pikemen, but in LotR they're the best Gondor has, and they didn't go into war, they defended the citadel, after all other defences were destroyed
This is what i want in BfMe, and i hope you think so, too


I hope you understand what i mean^^

So what do you guys think?

In Topic: SEE Survey

20 November 2007 - 06:05 PM

1) Where and when did you hear about SEE (saw a preview, friend told me about it, found it on T3A, …)?
read about it on SuM-Fanpage
2) What do you like most about SEE?
RJ-Cam, The Nine together(with insane animations), beautiful highres skins
3) What don’t you like about SEE (please no comments about the slow building times)?
RJ-cams has heavy lags on my PC :lol:
4) Would you advise it to a friend? Why/why not?
i would, if my friends played BfMeII
5) Do you mostly play skirmish matches or multiplayer matches?
skrimish
6) If you could add one unit, which one would you choose?
unique ships for every faction
7) If you could add one hero, which one would it be?
there are already enough heroes
8) How would you react when the AI would beat you?
it already did :p
9) Do you like the idea of the new camera system?
love it
10) What maps would you like to have this camera system?
Forlindon, High Pass
11) Do you think we should port the mod to ROTWK? Or should we stay with TBFME II?
stay with BfMeII
12) Do you often play the WOTR mode?
seldom
13) Do you often use CAH? Why? (cool powers, nice armour, …)
nearly never
14) Do you like the idea of adding a new Evil Men faction?
that depends on how well it is put in practice
15) Do you have any remaining comments or suggestions?
I love the idea of having peasants guarding the farms, spreading out when the enemy is near

In Topic: SEE Player/Fan Gallery

17 November 2007 - 11:14 AM

finally had the time for a nice game

Sneak-attack:
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Don't stand in my way:
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1. FB:"Hey whats in there?"
2. FB:"Go away, that one's for me"
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It's a Balrog (look at the arrow in 2nd pic, its aflame :lol:)
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ORCS!
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Sauron defeated, Barad-dûr collapsing?
yes, but his orcs didn't notice :xd:
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the invisible wall :D :
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Love RJ-Cam :p :wub: :D