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Zlorfik
Member Since 15 Jan 2008Offline Last Active Jan 21 2008 10:12 PM
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In Topic: Men of the East
15 January 2008 - 04:41 AM
please split MotE faction into seperate Harad and Rhun
In Topic: Design Arnor's Faction Symbol
15 January 2008 - 01:35 AM
except with 7 corners
In Topic: 1.05.06 FINAL Bug Reports
15 January 2008 - 01:07 AM
The Arnor elven ally units cannot get upgrades in WotR by staying in a territory with a blacksmith.
If you build a barracks next to a wall in one of the the revisited maps the units spawn outside.
It seems trebuchets can't get up onto castle walls in the revisited maps.
A lot of units cannot formation with any other unit besides its own type
Playing as Mordor in historical WotR as soon as I select Mouth of Sauron the game crashes
MotE faction has no AI in either skirmish or WotR
In the revisited maps all of MotE fortress are automatically the Rhun variety, there is no option
to choose the Harad fortress
If you build a barracks next to a wall in one of the the revisited maps the units spawn outside.
It seems trebuchets can't get up onto castle walls in the revisited maps.
A lot of units cannot formation with any other unit besides its own type
Playing as Mordor in historical WotR as soon as I select Mouth of Sauron the game crashes
MotE faction has no AI in either skirmish or WotR
In the revisited maps all of MotE fortress are automatically the Rhun variety, there is no option
to choose the Harad fortress
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