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Ridder Geel

Member Since 09 Feb 2008
Offline Last Active Sep 25 2019 03:24 PM

#907283 ToDo - Moria faction - final fixes...

Posted by Ridder Geel on 09 December 2012 - 05:19 PM

*removed a possible way to glitch the Point getting without the upgrade* :p :xd:


#906742 BFME Particle Editor (Viewer for now...)

Posted by Ridder Geel on 03 December 2012 - 04:50 PM

As for now I have created a viewer i suppose, with a little bit of extra functionality.

Download it, give it a go, let me know if it works.

If not, either post the .log file generated here, and let me know what works/doesn't work.

On my home computers it works fine, on Val's computer it didn't, so I know that there may be some issues, but eh that's game development in a nutshell.

 

http://rcmod.the3rda...stem Editor.rar

 

Instructions:

Start up the program, it should open 3 windows...

One large one with a grey background, that is the main window, where it should display the particle system.

A smaller grey one with other options for loading the particle systems.

And a black one you don't need to do anything with.

 

In the main window you can move the camera around by holding the right mouse button and moving the mouse.

Feel free to ask any questions you might have about the program.

 

 

---------------------------

Pre 9/5/2013 Post:

Spoiler




#905380 Beacon

Posted by Ridder Geel on 18 November 2012 - 02:27 AM

Well your file name is:
data\ini\object\civlian\civilianprop.ini
should be CIVILIAN thats for one... So fix that...
And then TRY again....
Always double check file names and object names when you start getting duplicate module tag errors...


#903918 Beacon

Posted by Ridder Geel on 04 November 2012 - 06:34 PM

data\ini\object\civilian\civilianprop.ini

I'd say give the MultiplayerBeacon object a "lifetime" kind of body, and see what happens ;) (like a summoned unit)


#902397 Nazgûl's back... once more!

Posted by Ridder Geel on 19 October 2012 - 10:11 PM

Indeed welcome back (to the forums :xd:) :D


#900112 I'M BACK! :)

Posted by Ridder Geel on 21 September 2012 - 09:12 PM

Ghehe well i think this should have gone in the green dragon part of the forums, but welcome back nonetheless :p


#897052 The Last Hope of the Third Age 0.31 beta

Posted by Ridder Geel on 16 August 2012 - 11:20 PM

I thought this was an english forum?


#889986 June 13th Update

Posted by Ridder Geel on 13 June 2012 - 11:36 AM

Posted Image Battle for Middle Earth 1

Posted Image Battle for Middle Earth 2

Nice work from all these mods, everyone keep up the good work! :thumbsupcool:

Ridder Geel


#877638 The Last Hope of the Third Age 0.2 beta

Posted by Ridder Geel on 26 February 2012 - 11:32 AM

Agreed, not bad... :p


#874817 From Book to Game

Posted by Ridder Geel on 26 January 2012 - 11:21 AM

Looks nice indeed :D


#874245 From Book to Game

Posted by Ridder Geel on 20 January 2012 - 04:12 PM

Good looking news :D


#871290 Help needed adding custom heroes to build list (For BFME 2 )

Posted by Ridder Geel on 23 December 2011 - 01:33 AM

Did you remove the gamedata.ini from your mod's .BIG file?
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#871280 Help needed adding custom heroes to build list (For BFME 2 )

Posted by Ridder Geel on 22 December 2011 - 11:30 PM

yes and use the -mod command as explained on the3rdage.net ;)
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