Battleship is back!
Glorious!
Thanks Man!
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26 July 2016 - 07:19 AM
Battleship is back!
Glorious!
Thanks Man!
14 December 2015 - 02:40 AM
*Still waiting for Speeder's confirmation whether it's possible for Fortress/Stronghold maps to appear in the Meteor Shower mode*
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28 November 2015 - 06:29 AM
Cattlecruisers
The bloody pun really got me there
Anyway, glad to hear that there will be more naval units lies ahead; although I still hope for the re-appearance of bombardment-based ships in the skirmish/multiplayer mode (especially the mighty -or the less mighty- battleships (Kriegsmarine's pocket battleship anyone?).
27 November 2015 - 06:45 AM
The current navy system seems a bit monotonous, could you add more kinds of warships or make the navy of each subfaction different?
I wholeheartedly support this suggestion. I miss Red Alert's Allied Cruiser, and I'm also a fan of the hyper-powered Generals Zero Hour's battleships (hahah). I was dissapointed that battleships are campaign only in MO3 (even though I understand the reason behind it, too over powered compared to other T3 ships -even ground forces ones-). My only suggestion is to shorten its range, maybe 25% shorter than carriers/dreadnoughts/others, or, same range but make it slower than Akula.
I understand Atomic_Noodles' concern, however as a fan of the air and naval forces, I feel that they -especially naval forces- are often underutilized in MO (or C&C games in general); except in the campaign of course. If all above are not possible or the MentalMeisters thought that the battleships/other bombardment based ships are a hassle to balance in the skirmish, it would be nice if it at least can be available through capturable tech building (either the already existed Tech Secret Lab or create a new one, Tech Naval Research Centre maybe?).
19 November 2015 - 01:53 AM
I see, thanks for the reply Doc & Mevi!
I'm quite aware that the 1st and 2nd suggestions are almost impossible to implement for the time being, but I want to make sure anyway, hahah.
As for the 3rd, I never see an online match of Fortress Mode myself (1 human vs all other human players), so I assume this mode is not really favourable in an online match and much more suitable for an offline Meteor Shower mode (x amount of human players vs x amount of AIs), so I suggest yo make the map also available in Meteor Shower mode if possible (or is it required a quite difficult script to convert regular/other mode maps into Meteor Shower maps?)