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Shieldheart

Member Since 18 Nov 2015
Offline Last Active Oct 12 2023 04:07 AM

Posts I've Made

In Topic: Mental Omega News Bulletin #25 (25/07/2016)

26 July 2016 - 07:19 AM

Battleship is back!

Glorious!

 

Thanks Man!


In Topic: Mental Omega News Bulletin #20 (12/12/2015)

14 December 2015 - 02:40 AM

*Still waiting for Speeder's confirmation whether it's possible for Fortress/Stronghold maps to appear in the Meteor Shower mode*

 

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In Topic: MO3.0 Feedback // SUGGESTIONS

28 November 2015 - 06:29 AM

Cattlecruisers

 

The bloody pun really got me there :p

 

Anyway, glad to hear that there will be more naval units lies ahead; although I still hope for the re-appearance of bombardment-based ships in the skirmish/multiplayer mode (especially the mighty -or the less mighty- battleships (Kriegsmarine's pocket battleship anyone?).


In Topic: MO3.0 Feedback // SUGGESTIONS

27 November 2015 - 06:45 AM

The current navy system seems a bit monotonous, could you add more kinds of warships or make the navy of each subfaction different?

 

I wholeheartedly support this suggestion. I miss Red Alert's Allied Cruiser, and I'm also a fan of the hyper-powered Generals Zero Hour's battleships (hahah). I was dissapointed that battleships are campaign only in MO3 (even though I understand the reason behind it, too over powered compared to other T3 ships -even ground forces ones-). My only suggestion is to shorten its range, maybe 25% shorter than carriers/dreadnoughts/others, or, same range but make it slower than Akula.

 

I understand Atomic_Noodles' concern, however as a fan of the air and naval forces, I feel that they -especially naval forces- are often underutilized in MO (or C&C games in general); except in the campaign of course. If all above are not possible or the MentalMeisters thought that the battleships/other bombardment based ships are a hassle to balance in the skirmish, it would be nice if it at least can be available through capturable tech building (either the already existed Tech Secret Lab or create a new one, Tech Naval Research Centre maybe?).


In Topic: MO3.0 Feedback // SUGGESTIONS

19 November 2015 - 01:53 AM

I see, thanks for the reply Doc & Mevi!

 

I'm quite aware that the 1st and 2nd suggestions are almost impossible to implement for the time being, but I want to make sure anyway, hahah.

 

As for the 3rd, I never see an online match of Fortress Mode myself (1 human vs all other human players), so I assume this mode is not really favourable in an online match and much more suitable for an offline Meteor Shower mode (x amount of human players vs x amount of AIs), so I suggest yo make the map also available in Meteor Shower mode if possible (or is it required a quite difficult script to convert regular/other mode maps into Meteor Shower maps?)