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Andrez64

Member Since 29 Aug 2008
Offline Last Active Nov 26 2009 01:10 PM

Posts I've Made

In Topic: Update - Harlequins Beta commencing VERY soon.

26 November 2009 - 10:46 AM

Quickie logo for the project:

Posted Image



I am speachless. That is so beautiful.

In Topic: DOW2 AI

02 September 2009 - 06:17 PM

@Andrez64 - well I'd rather not re-open old wounds on DoW2: I've already made my points known a month before the full release when we found out what DoW2 truly entailed (which pretty much sums up the way the entire gaming industry is headed these days "lots of flash and glitter with no underlying true foundation or lastability"). Oh I'm not remotely pleased with the direction DoW2 went and my response was to vigorously release many MANY unreleased DoW1 mods and complete them to a "pro state" to which I am accomplishing. You will be VERY pleased with whats still coming for DoW1. Getting much done FAST!



Thudo,
Yes I am very pleased to put it mildly. And I'm also very grateful for what you and your teams are doing.
I still revere Relic for giving us the DoW1 games (and the homeworld series). And with the superb skirmish AI, countless maps and other mods I can not imagine my interest in this game ever dying. Especially because there is no competition for it at all. Imagine what DoW2 could have been. Thinking of this missed chance makes me sick.

I'll stop myself. What is done is done and thanks to you and your people DoW1 will stay alive for a long time to come.

In Topic: DOW2 AI

02 September 2009 - 10:17 AM

Personally I do not see why one would need an enhanced skirmish AI for this game. This game might be fun for some against human opponents online, but if you want to have 40k fun against AI, nothing beats the raw, varried battles in DoW 1. When I played skirmish in DoW2 (and I tried for a good month) I suddenly realized that I was totally bored during gameplay. I did not feel any of the exitement I still feel after 5 years when playing DoW1 skirmish. I asked myself "Why for heavens sake play DoW2 skirmish, if I can have 10 times the fun and exitement playing DoW1 skirmish". And that was the end of DoW2 for me.

I'm an old, old gamer from the atari/msx/amiga/DOS aera and I've been into DoW since the first moment it was available in Europe and I think it is a uniquely entertaining RTS. Until this day I've bought and played every single RTS that has made a name for itself and many, many more at the side and to me DoW is The One that stands lonely at the top. Supcom is a good second for it's large scale battles and endless strategic possibilities.

I had high hopes for DoW2. Personally I envisioned a vastly enhanced DoW1. I thought DoW2 would build on what DoW 1 had to offer and remove some of the quircks and limits of the old DoW1 engine. No more shooting through walls for example and an adequate and acceptable solution for fighter/bomber units (unlike the absurd SS implementation), more vehicle options, more infantry options, skirmish wargear for the commanders, higher resolution graphics, improved skyboxes, improved and modernized interface, more customization options, and a new race: the tryranids. etc. In general I envisioned a more complete representation of the 40k world than what was possible in DoW1, with many units added that we all dearly missed in DoW1. And above all I thought Relic would surely realize that a DoW game like this has to be fully moddable. 40k is modding. 40k is customization. DoW1 made one thing very obvious: Gamers at the very least want to be able to fully customize their 40k armies with banners, logo's, teamcolours etc. So of course I expected to see a totally overhauled and extended army painter with an abbundance of cool customization options. Boy was I mistaken...

To my surprise we got less of everything. Less armour units, less infantry units, smaller unrealistic squads, small maps, almost no skirmish maps, no basebuilding, less customization, and in general a dumbed down, tasteless, flat and boring gameplay. Or as Thudo calls it "near juvenile/console-like gameplay". But the graphics in general are much improved of course. And the tyranids look truely superb and magnificent. But looks are not enough! In every aspect of the game DoW 1 stays closer to the true character and feel of 40k and unlike Dow2 the DoW1 battles feel like true raw, bloody 40k battles on a gritty 40k battlefield.

Sorry for this rant, if it is perceived as such. Feel free to delete.

But my question stands: why would you ever want to do skirmish against AI in DoW2? For the enhanced graphics? Not for 'enhanced' gameplay that's for sure.