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hamburg100

Member Since 24 Dec 2008
Offline Last Active Apr 24 2009 02:22 AM

Topics I've Started

Rushing AI

08 February 2009 - 01:09 AM

hi, does anyone know how to make the ai rushing? i changed the "difficultCheats" in the skirmishaidata so that the ai builds 99% faster and for free. with these settings they attack immediately with all force - the only problem is, that they don`t attack in about 10 of 11 games and even if they do, they stop attacking after i have defeated the first wave. i had it only one time, that they attacked constantly. I`m still using the see mod and i only have this problem in fortresses like helms deep. guess there is somewhere a line in the skirmishaidata that says: all units attack! but it says right now: be defensive! i tried changing "chancetouseallunitsfordefensivetarget" and "chanceforoffensivetactic" but it didn`t worked...hope you can help me.

WOTR - Crash after selecting hero

06 January 2009 - 07:07 PM

hi, my problem is, that the game collapses as soon as i select a hero in wotr-mode after fighting a realtime-battle with him. (i mean these heroes you`ve got from the beginning) this only happens with drogoth and the fellbeasts- i guess...didn`t tried them all.

attacking conditions?

24 December 2008 - 06:10 PM

hi folks, i m working on my own version of the see-mod and would like to know where it s defined that infantry can not attack gates, like the one in helms deep. it causes that the skirmish ai does not attack with units, because they all can t attack this gate - except for artillery.