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Malkor

Member Since 09 Jul 2004
Offline Last Active Jun 02 2014 01:41 AM

Posts I've Made

In Topic: C&C3 Advanced AI objectives list.

09 October 2007 - 02:01 AM

That was me. Why the hell did it log me out? :(

In Topic: C&C3 Advanced AI objectives list.

26 September 2007 - 09:18 PM

Yeah, scrin growth dudes help alleviate the endgame problem, but unless you are scrin or have a scrin buddy...

In Topic: C&C3 Advanced AI objectives list.

25 September 2007 - 05:37 PM

You dont play online do you? 1 Miner is hell to lose 2 and you might as well give up.


Well, my comment is in the assumption you are doing something other than spamming pitbulls or scorpions or whatever the latest craze is. Most of the maps have such a retarded amount of cash on them that one worker won't exactly mean anything after 5 minutes of play when you are raking in more cash then you know what to do with.

Then all of the cash gets mined out and the game turns into a 2-hour crawl.

edit -

Then there's the games like that FFA I watched where one player spent the entire game rebuilding harvesters that threw themselves into his neighbor's sonic cannons, only to win the game by cheesy rocket infantry spam.

edit ii -

Speaking of stupid harvester AI, you might want to look into preventing computer players from throwing their harvesters into stray sonic cannons or enemy bases.

In Topic: C&C3 Advanced AI objectives list.

17 September 2007 - 06:29 PM

Trust me, in cnc3, you don't run out of resources easily, especially brutal-difficulty computers. Every map is basically BGH in that there is a retarded amount of resources just lying around everywhere. That isn't the problem so much as the computers just refuse to do anything intelligent.

By the way, I'll beta test for you when I get my new computer, although that could be a while since it seems the R650 isn't being released any time soon.

In Topic: C&C3 Advanced AI objectives list.

16 September 2007 - 07:28 PM

The AI should actually defend itself as I told you before. They completely ignore their base being attacked and they never send in units to defend.