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predator_bg

Member Since 20 Aug 2009
Offline Last Active Today, 08:10 AM

Posts I've Made

In Topic: Launch-ERROR

02 March 2017 - 09:55 PM

About black screen. It sounds like a graphics card issue. From what I know, it can be fixed by changing some GPU Control Panel settings. This is all I've collected from users reporting to have fixed it:

- For Nvidia:

Find "Let the 3D application decide" and check it.

- For ATI:

Disable ATI Smoothvision.

 

If none of these work, try to change other settings in your video card's Control Panel. Or maybe updating GPU drivers will solve the issue.

 

 

About crashes. Do not add Laser AI to your games and do not build Squid Drone and you'll be fine most of the time. Laser general's Squid Drones cause the game to crash in 009 Beta 2.


In Topic: Launch-ERROR

02 March 2017 - 05:43 PM

No problem. I hope you got it sorted out.


In Topic: Launch-ERROR

02 March 2017 - 05:11 PM

Everything seems to be in order, except that I see you still have the old Contra Launcher in your ZH folder. You must take the new launcher you downloaded here and replace it with the old one in the ZH folder. If you run it from your Desktop, it won't work. Also, now that you installed other mods, I'm afraid they won't allow you to play Contra because they create new folders in your directory.


In Topic: Launch-ERROR

02 March 2017 - 03:53 PM

No

dosen't work 

In that case, I would need a screenshot of your Zero Hour folder content to be of any help.


In Topic: Easy and Medium AI

02 March 2017 - 01:07 PM

I know this thread is very old, but I found a good solution for testing.

Some prefer to have easy AI in order to test all the things.

 

However, I found a good way to test pretty much all the things in Contra more or less in peace.

 

Some Maps have a crippled AI, so they build the base with all defenses and many, many units but never attack. Usually only with a few Infantry units. I once had a map perfect for such things, but i would have to search for it again.

Anyway. It's easy to destroy their defenses and some of the units, who usually go and attack intruders to rank up. Then retreat, build superweapons or test general powers or units and so on.

 

Only thing is, that the AI will rank up for killing your units and will use general powers and superweapons (I think) once ranked up.

 

This is perfect for newer players like me, who want to test everything in peace first.

 

Edit: The main Map I used back then is: Summer Dreams 2004 Extended.

Don't know where you can download it now-a-days. I got it today via downloading a mappack of 2002 maps.

While the AI can be buggy at times because of the narrow Map, it still does it's job. Figured out the AI works best on the right side of the map.

In the next version, difficulty will be slightly reduced on Easy. Any map with narrow space for base building will prevent the AI from working properly (Generals AI has a minimum required base building space). Not to mention that GLA Assault and Stealth AI have script errors in 009 Beta 2, which cripple them even more.