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Member Since 20 Aug 2009
Offline Last Active Yesterday, 08:49 PM

Posts I've Made

In Topic: Contra 009 Beta 2 Released

17 August 2017 - 11:55 AM

Good day to developers
Must say, your mod is really hard work, because you completely changed ZH engine and to play your mod is like to play other game.
But I have CTD errors in skirmish after the 30 min of playing
So the most good way to have no CTD - is win till 30 minutes (win in 15 min by blitzkrieg rush)

But I want to play more long, maybe 1-2 hours, want to explore all factions, all their new tactics
Do you have CTD fix of your mod? (I had problems in 007, 008 and 009 versions)

Or maybe it's my windows 8.1 is my problem?

Thanks anyway

Hello. Glad you enjoy the mod.

There is an error in 009 Beta 2 which causes a game crash. It's the Laser general Squid Drone. It is built by the Laser AI, so chance of crashing is high.


There is a fix for it:

Then put "!!" in front of the filename, like this: "!!Contra009b2-AirforceLaserFix.big" and place it in your ZH folder.
009 Final will have many errors fixed - from small visual errors, through AI and performance issues, to crash+mismatch fixes.

In Topic: Contra 009 Beta 2 Released

12 July 2017 - 10:03 PM

I play Generals Zero Hour from First Decade. It had the error that I can't start Contra. What should I do? (I think I received the solution from the creator but that was the previous releases)

Try to replace Contra Launcher in your ZH folder with this one: https://cdn.discorda...ra_Launcher.exe

In Topic: Contra 009 work in progress - Update 9

29 June 2017 - 02:07 PM

Hi, can someone help me please. Im getting the technical error. Launcher starts but launching the game doesnt work. I then manually renamed the file extension of the 4 important .ctr files to .big and ran from the generals.exe file. Same error. Ive looked around the net and created new options.ini with recommended data input and still no luck. I have made sure I have admin access to all files as well as running as admin when executing the game. Zero Hour on its own works fine. Any solutions? I have win7 64bit on my laptop. Everything is standard. I have dirextx11. Thanks.

Two things come to my mind.


1. Make sure Zero Hour is patched to v1.04.

2. Make sure your Zero Hour folder does not contain any modified files or any folders with other mods.

In Topic: Contra Feedback

19 June 2017 - 02:32 PM

Few suggestion about Nuke General. Nuclear storm. Yeah I know tthis is just one click button-win when it will be ready to use. But if we will take all aspects of building and using it than we find this negative moments:

A) Trying to reach and use this weapon in 1v1 2v2 and other games is absoulutly pointless because:

1. THere are many various ways to win the game before you will able to reach rank 5 and of course build Nuke storm and even use it (12 min cooldown + time to build - very long)

2. your enemy will able to use his regular SW's at least 2 times and ruin your eco or even destroy your Nuke storm by it so you will not be able to use it somehow.

3. Also if you take Nuke Gen he have Nuke Missle and upgrade to it which make this weapon much effective in damage/cooldown*cost ratio and also you do not need to spend 1 GP to research.


My suggestion is make this UberMega weapon more friendly and give more reasons to build it in some cases (at least 10% of all games).

First what I think we need to change - its cost. Current cost is 12000. 8-9k will be ok for this thing. Also decrease damage radius of it (AOE) by 25-30%. decrease buildtime by 25%. Move it's GP to rank 5 and make it 2 points instead of 1. Also increase it's HP by 15-20 %. Cooldown also need to be change to 8-9 minutes instead of 12 (in other case we will never see that someone use it). If my suggestions looking OP then I can suggest to increase GP requirement to 3 points with rank 5. So overall damage power from all GP will be decreased because player will not be able to take all damage dealers GP on rank 5.

It's been rarely used in 2v2s and often used in 3v3s. It's a game ending super weapon, so it is hard to get and defend. The Hadron Collider is what you need for 1v1s.

In Topic: Contra Feedback

13 June 2017 - 09:50 PM

Hello Everyone,


I would like do discuss about a Challenge in this version (contra 008 beta 2), When you are the Nuke general Versus Demo General.


Have you already won this challenge ? Is that not balanced or i'ts just me ? (If you tell me it's because i'm bad, i will understand :) )


Without Defences, the nuke general is litteraly Owned by the Demo gen in his challenge..

Demo Challenge will be made easier in the next version. It is a bit harder to play against as Nuke because you need a lot more micro management and unit control. A few mistakes may cost you the game. Persun did it on Hard, though. You may want to watch how he did it: Click.