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evilbobthebob

Member Since 14 Jan 2010
Offline Last Active Yesterday, 12:14 PM

Posts I've Made

In Topic: Flames of Rebellion

12 October 2017 - 02:58 AM

It's not very likely at this time.


In Topic: Flames of Rebellion

10 October 2017 - 06:38 PM

We're moving towards adding droids on specific foundry worlds already, so there's that. I would like to see more special production cases for SecForce troopers too (such as wookiees). Starship wise it's more difficult because not every GC has every planet, so tying ships so strictly to particular regions can cause balance problems.


In Topic: We're on the workshop!

07 October 2017 - 05:12 PM

It should be working in the workshop version now, make sure it's up-to-date. Petro added a bug in the latest version that meant shaders weren't compiling correctly. It should be fixed when they release the next (and probably final) update, hopefully soon.


In Topic: We're on the workshop!

03 October 2017 - 04:13 PM

There have already been a number of requests to Petroglyph to deal with hard-coded problems and problems introduced by the Steam update. Right now they have a second patch in testing, but it's not clear if there is the chance for a third one to be released later after that.


In Topic: Steam Workshop Support

04 September 2017 - 03:22 PM

It's unlikely we'll be doing updates to v1.2 aside from severe bug fixes. When 1.3 arrives it should have large enough fleets...