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Gademis

Member Since 03 Sep 2004
Offline Last Active Sep 05 2004 08:40 PM

Posts I've Made

In Topic: Gademis' mod

04 September 2004 - 10:18 AM

Till now I have fixed the mines problem and the Aurora problem.

To AdmiralGT: I had no problem creating the upgrade in the strategy center (i even copied your code to test if I had done something wrong), but the problem is that when I add this
Behavior = BaseRegenerateUpdate ModuleTag_14
   TriggeredBy = Upgrade_AmericaRegeneration
 End
and I start the game, it crashes cause of this
; Reason Error parsing INI file 'Data\INI\Object\FactionBuilding.ini' (Line: 'Object AmericaCommandCenter ')
. When I removed the "TriggeredBy..." line from the command center the game crashed again cause it couldn't load the next building. Has this upgrade worked for you?

As I was testing the game to see if the changes work I found something else that bothered me. When I built the supply center 2 gatherers come out (2 choppers, 2 trucks, 2 workers according to side):sad: and I don;t know why!

In Topic: Gademis' mod

03 September 2004 - 09:17 PM

Thanks I will look at it.

c) Check the locomotor it sets in factionunit.ini (Reg Gen), and adjust that in locomotor.ini (not sure for ZH)


I 'm not sure if is the Aurora's speed that makes it immune to fire. I changed the locomotor.ini and turned Aurora into a sky turtle :D but the anti-air defences still could't hit it when it was going to attack a building behind them. The shots where flying left and right of it! :sad:

Moreover I want to make the USA buildings stop self repairing after being hit and I want to add this ability as an upgrade in strategy center. I think I found the "behavior" that causes the self repair ( the one that has the "regeneration" word in it) cause only the USA buildings have that. When I tried to turn it off with ";" the game crushed and when I added the line "Triggered... " (I created an upgrade like the one I used with the mines :) thanks for the help there) the game crushed again. What can I do for this situation?

In Topic: Gademis' mod

03 September 2004 - 04:51 PM

d) I believe you'll need to work with the weapon in weapon.ini


I did that already but I don't know which line/command defines the "homing" function. I will check everything else and I will post again thanks :sad: .