Yeah, i've done it but the thing is This:
There isn't my faction in the list (and in the first image there aren't selectable "players")
02 July 2017 - 07:47 PM
Yeah, i've done it but the thing is This:
There isn't my faction in the list (and in the first image there aren't selectable "players")
02 July 2017 - 05:53 PM
Now the only problem is that in wb my faction, as a selectionable team/player doesn't show up
How can i add my faction in order to add my fortress, my base and my plots in my teamp/player/faction list in wb?
02 July 2017 - 05:10 PM
Thank you very much, i solved the problem, here's how:
As you suggested i "removed" all the errors that sowed up, then i runned wb and everything was fine exept for the fact that in "ByNativesType" my faction wasn't showing up.
So i done some research and i found this on thirdage: https://www.the3rdag...?apage=626#page
So basicly i took the ini for the structures from the link, i edited the playertemplate so my fortress was the object i downloaded, and that's it.
It works fine
Thank you again for the help!
02 July 2017 - 07:06 AM
No, the game doesn't run, here the error from the game:
And here my fortress ini:
28 June 2017 - 04:43 PM
Ok, i found the problem:
The problem is when the tut by fingulfin says:
Now, down to .BSE coding! First, put your .BIG into the main BFME II folder. MAKE SURE IT IS NOT CALLED INI!!! Now our modded changes will apply in the Worldbuilder (WB).
If i follow his words worldbuilder gives me this error:
here my directory folder and my big file:
Here also the error-script:
Hope really someone can help me
-Edit:
I'm sure the problem for wb is my ini file because when i remove it from the directory wb works well
-Edit 2:
Actually i forgot to say that now the fortress file in my first post is obsolete.I even created another new faction