Damn so all the Allies have is the UK and PF... I see little hope for them in the second Act then :(
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Acceleratio
Member Since 03 Jul 2010Offline Last Active Aug 06 2014 04:09 PM
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In Topic: Time span of ACT 1?
19 June 2014 - 12:47 PM
In Topic: Tesla Troopers and Latin Confederation
15 June 2014 - 06:28 AM
I don't think anyone that would honestly consider frying their enemies with artificial storm clouds is entirely right in the head. Saner than anything Epsilon has done, but even a nuke is little bit saner than weather control.
Ever heard of HAARP(if you believe in the conspiracy that it modifies weather/creates earthquakes), I've remember someone in the forums say that all weapons from Red Alert is an exaggeration of it's real life counterpart(e.g. Allied Chronosphere and Gap Generator/Epsilon Stealth are an exaggeration of the Philadelphia Experiment, Epsilon Mind Control is an exaggeration of project MKUltra). That's probably the case with the Weather Control Device and HAARP.
I think Epsilons stealthtech was intodruced with Mental omega. That was njot part of the vanilla game.
However the whole Yuri faction has alot of 50s B movie feelings to it
In Topic: Gab generator vs AI
06 June 2014 - 03:42 PM
Thank you for bringing som e light into this.
Still a bit lame that this thing even gets recommended in the vanilla campaign when it is totaly useless there ;P
In Topic: campaign-only in skirmish personal modifcation (for private use)
05 June 2014 - 05:21 PM
Is it also possible to mod the healing outpost into the skrimish mod? Id really love to have this thing.
Search for [NAHOSP] in the rules, then change TechLevel=11 to 10, 9 or whatever except 0 or -1.
Done.
THANK YOU!
In Topic: Drakuv healing effect for T1 infantry removed :(
04 June 2014 - 06:47 PM
That structure can heal only one infantry at once afaik and the healing is also relatively slow.
AI never uses repairing and healing units, infantries. If you play against players then you may get Medics.
Its not a problem for me that it is weak and slow. Its more a matter of principal top have at least some build in option. Too bad the AI wont create medics. I really dont like playing agaisnt humans thats just not fun for me. Shame though that new latin confederation prison would have beend perfect for that matter
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