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Member Since 24 Sep 2010
Offline Last Active Aug 27 2020 05:18 PM

Posts I've Made

In Topic: Codex Mod for Soulstorm

04 July 2012 - 05:19 PM

Ah, well there we go! ;)

In Topic: Codex Mod for Soulstorm

04 July 2012 - 02:25 PM

Ah so there is, silly me. Personally, I think it's best how it is; both boothy and I have had many people coming to us asking how to do it or saying it doesn't work, and most of the time it's down to human error, which obviously can be fixed if a ready-made file is provided.

In Topic: Codex Mod for Soulstorm

04 July 2012 - 10:10 AM

Turns out I may have been slightly mistaken, i'll PM you ;)

Regarding the marks, i'm not sure he's able to fix that, but i'll ask anyway (I noticed you took advantage of it on the screen you sent anyway hehe :p)

Are we? I only seem to have one Codex.module file...unless when copying patch 3.2 over the original folder, you created an other copy of the .module file instead of replacing the original one? All in all, though, there should only be one with whatever race mods you want (of course overwriting the file will mean you have to enter the races again...but that's not too bad ;) )

In Topic: Codex Mod for Soulstorm

03 July 2012 - 08:36 PM

Hey Thudo, thanks very much; the Inquisitorial stuff is done by deatwatch78 (not sure if he has a Revora account....), but he's on Relicforums and ModDB.

We're pretty much using it for advertising, with hopefully the potential of suggestions from the community.

@Shodar, they're already fixed; download the latest version (3.2) here: http://www.moddb.com...codex-32-update

In Topic: Having trouble modelling

19 November 2011 - 11:55 AM

Thanks, but i've read through all the tutorials and it seems i've done everything right, but it still won't work. :p Pritty much what happens now is I replace the RJ .skn (the one I want replacing) and textures with the new ones (from the Edain mod), but it still uses the old ones (RJ). I created a new asset.dat from the art file with the new skin and textrues in and replaced the old one, but still no luck. However, something is happening as the uruk-hai heavy armour is no longer gold (a feature of the uruk-hai from the Edain mod, but the skins are still the same other than that).
Thanks :)