Yep, except some have unitspecificsound thingy and different enums, and when I try to put different enum it doesn't work...What's about the CaH fireball? Or the lightning bolt? Are they all set the same way?
I will try that, but now now, as I am a bit busy.Doesn't it work if you override this by adding an Options line to the command button of your ability? Insert a NEED_TARGET_ENEMY_OBJECT flag, for example.