Today I've been thinking a lot about (and posting my ideas) the Haradwaith Release. The post-Haradwaith Release Mordor Faction will feature Great Beasts of Nurn instead of Mumaks, but I suggest also a slight reformation of the Orcs. For example, now we have only a 400 resource "Legions of Morgul" from the Fortress. I'd suggest to remove this unit and divide Morgul Orcs in two units: Morgul Pike Legion (former Orc Pikes but stronger), and Morgul Bow Legion (weaker than Haradrim Archers but can upgrade to Morgul Arrows which are renamed poison arrows that however spawn wraith when kill units).
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