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Member Since 01 Jul 2011
Offline Last Active Apr 17 2017 12:27 AM

Posts I've Made

In Topic: A bit of feedback

02 July 2012 - 06:33 AM

- I don't understand why the costs of some units/structures are more expensive than normal, it's not a bad thing, but I don't know if it's a mistake or not.
I need examples to know the why of your comment, but I'm "almost" sure that will be no mistake :p

Light Infantry $150, Nod Power Plant $650, Hand Of Nod $500, etc.

- The TS missions are very good, they're far more difficult, I'll play more of them to give feedback.
That is the most awaited thing I wanted, AI feedback :D
When you say "far more difficult", in what dificulty level we are talking about?

I'm talking about normal.

Rewire is a different project with different goals, I like Gangster's HD version of TS, it has by far more quality than the WW version but my subconscious mind would tell me that isn't the same, I'm weird :p. One of the main goals of C&C:R is to have the TS feeling but with Rewire graphics I could not archieve that goal. There would be only one case I could use use a Rewire building but I'll try to not do it. (new unit/buildings aren't affected by what I said)

Which one? :p

I have kept on playing and I noticed another bug: that I can't load saved missions. In my TS mod the same thing happened once, and the solution was to check the entire rules.ini line by line for errors.
And I'm testing the Nod missions, but the problem is that I don't remember very well the originals, in fact I remember better the GDI ones. So what I can't tell, are there new missions between the remakes?
More feedback on the cameos coming soon ;) .