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MCFLYYY

Member Since 28 Dec 2016
Offline Last Active Dec 14 2021 03:53 AM

Posts I've Made

In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

16 November 2021 - 11:17 PM

AI doesn't really care about disguise when using support power, iirc

 

If that's always been true, then the introduction of the Rad Attack specifically to target infantry seems to be the issue. It's one thing to have the AI use some dogs or terror drones to target your spies, which I do believe I've seen them do prior so I think you're right. But at least I can bring a few support units and kill those. The Rad Attack planes come swooping in from all angles and create a square mile of radiation. I obviously realize I'm in the minority, only playing AI, but this specific Support Power and Support Powers in general make this game less enjoyable for us. Oh well :/


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

15 November 2021 - 05:01 PM

For someone who solely plays game with a friend against the AI, I would like to suggest adding a pre-game config option to remove Support powers. We like to play against 6 Hard AIs but so many of the Support powers the AI spams really detract from the overall experience IMO. Example #1 is the new Rad Attack for the Soviets, which all 6 AI call in instantly the moment a single ground infantry is built. It almost effectively removes all infantry from your arsenal. And for factions that have ground hero units, like Tanya, good luck ever getting them to survive longer than 5 minutes.

 

I would also like to know how this Rad Attack is able to target my camouflaged spies?