I might be complettely out of my mind here, but here me out. I think it would be a grea idea if allied players would be able to garrason the same structures if there is space. When the player ejects,, only their units are ejected. If the structure is too damaged all of the units come out of the building as usual. Also, to help identify who has what in the structure, perhaps having different colors for the people icons? I'm not sure about the bulding color though, I'm thinking about having the first player to garrison the structure will deterine the building color. Another idea is that whomever has the most units in the structure will have the sturcture turn their player color. Any thoughts? I have no idea how difficult it would be to implement this though.
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Chronoshift111
Member Since 07 Jan 2017Offline Last Active Jan 30 2017 02:12 AM
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In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
30 January 2017 - 02:06 AM
In Topic: MO 3.3 // Game Bugs
25 January 2017 - 04:52 PM
As I'm infiltrating my enemy's bases, I read on the factions website that the infiltrators grant information on your enemy's power count and building construction. I am able to view the money count of an enemy when I infiltrate their ecobooster, but infiltrating the construction yard seems to not have any effect. Am I missing something or are there others having the same issue?
In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
25 January 2017 - 04:49 PM
As I'm infiltrating my enemy's bases, I read on the factions website that the infiltrators grant information on yuor enemy's power count and building construction. I am seeing the money of an enemy when I infiltrate their ecobooster, but infiltrating the construction yard seems to not have any effect. Am I missing something or are there others that are having the same issue?
In Topic: MO3.3 SUPPORT // Game or Client Crashes & Launch Issues Megathread
07 January 2017 - 02:04 AM
I'm having issues with Single Player so far. The installation was successful. I'm running the client, the syringe and the main executable for Yuri's Revenge as an administrator. I see the loading screen fine, but immediately crashes after the loading is complete. I'll attach the syringe log, debug log and the crash dump data files. I would really appreciate your assistance to get the modification running perfectly. Additionally, I bought the game through EA Origin, but I haven't read any issues with the Origin version. Thank you for listening! Darn, it looks like I will only be able to put links to the files in dropbox. Here they are:
debug.log
https://dl.dropboxus...Stuff/debug.log
Crash Dump
https://dl.dropboxus...xtcrashdump.dmp
syringe.log
https://dl.dropboxus...uff/syringe.log
If you are having problems clicking on the links, just copy and paste them into the address bar. Also, the crash dump may have problems opening because the file is large. I was having problems with it before. If you need the crash dump and can't access it you should let me know. Thanks!
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