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Krazy Skittles

Member Since 17 Jan 2017
Offline Last Active Feb 05 2017 11:01 PM

Posts I've Made

In Topic: AI Building Farms Erratically......... Again!

17 January 2017 - 07:57 PM

If I recall in vanilla the AI has always made a few extra farms near their base to support their army. Although with that being said, I may have found why they could be making more in singular template locations than usual.

I found out if you change the 'MustUseCommandPointPercentage_Phase1, 2 and 3' values to be higher than the default, then the AI will scramble to build as many resource structures that it can afford.

I may be completely off, but testing the dwarves at 10% for phases 1,2 and 3 caused them to drag along and build more outwards instead of internally on brutal with 10k resources and 200 command points. With dwarves at default (90%, 80%, 75%) they would build a few inside, but still out. Whereas if you make it 100% for all 3 phases, then it seems that they will group a cluster of 2 or 3 Mineshafts for the plots near the fortress.

For my AI I have the Phases at 80%, 80%, 90% and I find that they build less farms to support their army and more to expand. Also I should add that my games start with 10k resources.

In Topic: AI Building Farms Erratically......... Again!

17 January 2017 - 01:23 AM

My resource structures have:

MaxSimultaneousOfType = 15

I don't know if that's the type of fix you're looking for, but I've had it going for a while and it works fine for me.

In Topic: Need help creating a Hero Balrog (BTW Hi everyone !)

17 January 2017 - 01:15 AM

Welcome! Make sure that in the Balrogs .ini has:

IsTrainable = Yes

Or you can simply just comment out the line too.

Happy modding!