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damianbt88

Member Since 15 May 2012
Offline Last Active Oct 08 2016 01:18 PM

Posts I've Made

In Topic: Rotwk-Having problem with versions...

24 November 2013 - 12:27 AM

No, i did have the patch and i installed it, but i only have my original crack, so i just tried and pasted my old crack in it, and version became 0.3 :w00t:

- reinstall the game;

- patch 2.01;

- download/install crack for 2.01.


In Topic: Problems with new Nazgul Horde

10 November 2013 - 04:22 AM

the only way to make nazguls follow the witch king:

;------------------------------kennel behavior--------------------------------------------
Behavior = QueueProductionExitUpdate ModuleTag_11
PlacementViewAngle = 45
UnitCreatePoint = X:20.0 Y:0.0 Z:0.0
NaturalRallyPoint = X:40.0 Y:-40.0 Z:0.0
ExitDelay = 0
;NoExitPath = Yes
End

Behavior = SpawnBehavior ModuleTag_SpawnFighters
TriggeredBy = Upgrade_ObjectLevel5
SpawnNumber = 1
InitialBurst = 1
SpawnTemplateName = DwarOfWawWarg
SpawnReplaceDelay = 6000
FadeInTime = 2000
SpawnInsideBuilding = No
End

this is for specifying distances and stuff (add it to the child object)

Behavior = SlavedUpdate ModuleTag_Slave
LeashRange = 450
GuardMaxRange = 250
GuardWanderRange = 0
AttackRange = 450
UseSlaverAsControlForEvaObjectSightedEvents = Yes ;No // Not a creep
GuardPositionOffset = X:20 Y:10 Z:0
DieOnMastersDeath = No
End

and since for every mounted state there must be its own "childobject" you may need this

Behavior = ReplaceSelfUpgrade ModuleTag_Replace_With_Hub
ReplaceWith = Crow_Replacement
TriggeredBy = Upgrade_ObjectLevel5
End

:(


In Topic: Problems with new Nazgul Horde

25 October 2013 - 05:34 PM

nope. dont thank me yet


In Topic: Problems with new Nazgul Horde

25 October 2013 - 02:12 AM

it will be easier for me to start from the beginning. i'll try to fix movement problems at the weekend


In Topic: team colors

22 October 2013 - 08:35 PM

worker.ini (?)