Is cronal's flagship in the mod? And does it have the black color its supposed to have? If so, which campaign GC can I use him in?
- Revora Forums
- → Viewing Profile: Topics: GalacticEmpireforever21
GalacticEmpireforever21
Member Since 15 Jun 2012Offline Last Active May 31 2014 05:32 PM
Community Stats
- Group Members
- Active Posts 12
- Profile Views 995
- Age Age Unknown
- Birthday Birthday Unknown
-
Gender
Not Telling
User Tools
Friends
GalacticEmpireforever21 hasn't added any friends yet.
Latest Visitors
Topics I've Started
"singularity" imperial star destroyer/cronal's flagship
31 May 2014 - 05:30 PM
Edited xml files not overriding config.meg xml files...plz reply
25 May 2014 - 02:06 PM
I was able to extract the xml file out of the config file, and I edited the executor xml file. I then proceeded to copy the edited executor xml from the xml folder from which it has been extracted and put it into the XML file(in the mod data folder) that was used for the RAM patch, thinking that it would override the current executor file inside the config just like the "gameconstants" and "graphicdetails" that came with the RAM patch did ; I realized it didn't.
Plz refer to the attached .png image showing the edited executor.xml(highlighted) in the RAM patch XML folder that also contained the graphicdetails and gameconstants files and the file path at the top which has also been highlighted.
I need solutions as to what I'm doing wrong...thanks
Mod crash at splash screen
24 May 2014 - 11:58 PM
I was able to extract the files that were inside the config.meg file. The problem is, even when I reinstall the RAM patch, I get a parsing perception error following a crash to desktop during the slash screen. What is going on? There was this one time where I was able to play the mod with the edited XML's but that was a long time ago, so I simply forgot. How do I play the mod with my edited XML, because the mod can't run with the xml out of it's parent file(config file) or the config as a whole deleted. Also even if I put the extracted and edited xml folder into the mod data folder, when I actually do manage to get it working, the mod keeps using the xml's from the meg file instead of the one I edited.
- Revora Forums
- → Viewing Profile: Topics: GalacticEmpireforever21
- Privacy Policy
- Forum Guidelines ·