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Zakxaev68

Member Since 07 Feb 2017
Offline Last Active Oct 15 2023 06:05 PM

#1123764 Strike Force: How to edit inventories/pre-placed weapons?

Posted by Zakxaev68 on 15 October 2023 - 05:43 AM

Anything Herberts' takes a crack at is pretty much possible, @Samz

Thank god we still have you around, @herbert3000, other major modders who done epic amounts of work, disappeared in time, unfortunately.  :thumbsupcool:  :thumbsupcool:




#1121631 I need edit .arlc files

Posted by Zakxaev68 on 29 December 2022 - 05:54 AM

You literally necro 12 years old thread. :D




#1105948 Commandos 2 HD remaster. It's time to mod!

Posted by Zakxaev68 on 31 January 2020 - 04:27 PM

Wrong place to ask technical support, @dukepapas. Use the Steam bugreport forums for communicating such issues with the publisher>developer.  Usually you need the latest graphic drivers, Unity can be true asshat :D Again, try to ask on the Steam forums: https://steamcommuni...10/discussions/

 

This topic aims to uncover the limitations and specifics to modding. 




#1105839 Commandos 2 HD remaster. It's time to mod!

Posted by Zakxaev68 on 25 January 2020 - 08:33 PM

The Gods have awakened, Stankan is back in the game, hooray. Welcome back, buddy, welcome back. Was too busy managing CBC to check the forums past few days. 

 

Literally was talking about asking you regarding the mod toolkit of yours, r_ex, with someone else on the Discord server. Good progress here as usual by everyone. :p :p




#1103461 Commandos 2 HD Project

Posted by Zakxaev68 on 05 September 2019 - 03:26 PM

Sure. Herbert was the man who found out how to modify the ARLC format. I'll message you.Here's his guide. Remember that you can't edit the actual animation. Only downside of it (but you wont need to mess with anyway)




#1094412 COMMANDOS HD Project

Posted by Zakxaev68 on 07 December 2018 - 10:02 PM

Won't appeal to investors to publish fan-made portions in an official version, distributed by Steam/physical release.. I do understand where you are coming from. @AndrewT

 

Judge quality of remasters... too early to speculate on. We'll figure out when development studio goes announced. Right now... it could be every shit "production company". Even the same crap Pyro Mobile did, a remaster turned mobile app.




#1072965 Commandos 2: Destination Paris - Official Discussion

Posted by Zakxaev68 on 04 December 2017 - 10:13 PM

Apep. Yes, game comes with pre-made hotkeys, you can change these within corresponding file nested in datapck. Hit CTRL+S for saving then CTRL+L (last quicksave checkpoint only, does not work for full saves)




#1072900 Uploaded 1.44 to moddb, can an admin update it?

Posted by Zakxaev68 on 03 December 2017 - 11:13 PM

Yep good to have on Moddb fast-lane servers.

 

 

I don't have the red commandos 2 destination paris text.

 

Is it logo alone you mean or the project file for the text w/ texture?

 

I kinda vectorized the logo by hand, I printed MoC wall posters before and I like to keep stuff like tis, take it if you need it for something useful too. Here, here.

 

aOg2Vvk.jpg




#1059950 Commandos 2 HD Project

Posted by Zakxaev68 on 08 June 2017 - 05:14 PM

AMEN! Once again, massive thanks that you make comfortable play more comfortable.




#1059880 3 Recovered Alpha Commandos 2 Missions

Posted by Zakxaev68 on 07 June 2017 - 10:15 AM

Work again pays off. HA! Truly excited see solid attempts at rebuilding something while I would otherwise never had idea existed. Directors' Cut would been great for the PC tho.




#1057390 Commandos 2 HD Project

Posted by Zakxaev68 on 02 May 2017 - 09:33 AM

One issue less makes massive progress for everyone. All the thanks you're so passionate about the project and also cooperative.




#1051224 Commandos 2 Pre-Release Images & Videos

Posted by Zakxaev68 on 17 February 2017 - 02:34 PM

More from the archives? You, man, broke Pyros HQ underground storage mmhhm!




#1050927 Commandos In Time

Posted by Zakxaev68 on 15 February 2017 - 02:38 PM

Assuming official, I collect only official stuff. Yes its not something over the top. A great picture anyway (cut from a wallpaper same as the commandos wallpapers with the insignia in behind?)




#1050923 Remove menu entry from BEL

Posted by Zakxaev68 on 15 February 2017 - 02:04 PM

Back with a short report I decided to do. After what turns to be harder than I thought so, the game reads menu parameters from the comandos.exe really, as you claimed. Sorry I mistook the BEL filesystem for comm2 GRL files, I correct myself.

 

 

I tried to trace down the file it executes for the text into the exe with a Hex editor in the morning, without certain success. :@ Let's have a ray of hope someone who has good knowledge of reverse engineering can take it apart.




#1050854 Commandos In Time

Posted by Zakxaev68 on 14 February 2017 - 09:58 PM

Saving everything I've missed besides pyro websites I mirrored. Viva la Wayback Machine!

 

Here something, Whiskey posing for a snap.

5r8UJGt.jpg

D/L'd from c2 korean fan page in 2011