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kkyuleug

Member Since 09 Feb 2017
Offline Last Active Nov 05 2017 09:45 AM

Posts I've Made

In Topic: Weapon question!

14 August 2017 - 05:57 PM

I wanted to twinkle the Morgulblade of the Witchking. Because if the sword is twinkling it will look more evil!
 
I will try with your hints!! Thank you!! :smile2ap:  :smile2ap:  :smile2ap:  :smile2ap:

In Topic: Karshblink question

14 August 2017 - 05:38 PM

Change the enum of the specialpower to SPECIAL_SPELL_BOOK_PALANTIR_VISION.

Oh! Thank you very much for your help!!  :thumbsuphappy:  :thumbsuphappy:  :thumbsuphappy:  :thumbsuphappy:


In Topic: Galadriel question! help!

06 August 2017 - 08:22 PM

Only ElvenGaladriel_RingHero can be level 10 without editing experiencelevels.ini.

 

;----------- Galadriel ------------------
ExperienceLevel ElvenGaladriel_RingHeroLevel1
TargetNames = ElvenGaladriel_RingHero  ElvenGaladriel
RequiredExperience = 1
ExperienceAward = 500
ExperienceAwardOwnGuysDie = 0
Rank = 10
Upgrades = Upgrade_ObjectLevel1
SelectionDecal
Texture = decal_hero_good
Style = SHADOW_ALPHA_DECAL
OpacityMin = 50%
OpacityMax = 100%
MinRadius = 40
MaxRadius = 200
MaxSelectedUnits = 40
End
End

 

I added ElvenGaladriel to the TargetNames and it's sloved!! Your hint really helps me. Thank you very much!!!!  :smilehuh:  :smilehuh:  :smilehuh:  :smilehuh:  :smilehuh:


In Topic: Weapon range question

06 August 2017 - 08:10 PM

Put the AntiAirborneMonster = Yes and AntiAirborneVehicle = Yes right below the weapon name and DamageMaxHeightAboveTerrain = 30 should be at least 300.

 

Oh! DamageMaxHeightAboveTerrain = 30 is edited to 300,  it works well! Thank you very much!!!!! You are a genius!!!!! 


In Topic: Weapon range question

06 August 2017 - 05:14 PM

Fires of doom uses the same weapon as rain of fire to deal it's damage which is RainOfFirePhaseOneWeapon so you should edit that one.

 
I referred to your hints and I see the code and I thought that I should edit the DamageMaxHeightAboveTerrain and I fixed it but nothing changed.
 
Weapon RainOfFirePhaseOneWeapon
RadiusDamageAffects = ENEMIES NEUTRALS
FireFX = FX_RainOfFirePhaseOne
DamageNugget                        ; A basic Nugget that just does damage
Damage        = 7250
DamageScalar  = 50% NONE +COMMANDCENTER
DamageTaperOff = 200
Radius        = 200
DamageMaxHeightAboveTerrain = 30
DelayTime     = 0
DamageType    = SIEGE
DeathType     = NORMAL
End
MetaImpactNugget                    ; A Nugget that throws things back with force
; HeroResist = .99
ShockWaveAmount = 50.0
ShockWaveTaperOff = 1.0
ShockWaveRadius = 50
End
;FireLogicNugget ; Increase the fuel where it hits
; LogicType = INCREASE_FUEL
; Radius = 150
; Damage = 25
; MinMaxBurnRate = 10
; MaxResistance = 5
;End
;FireLogicNugget ; Light everything on fire
; LogicType = INCREASE_BURN_RATE
; Radius = 150
; Damage = 100
;End
End
 
;------------------------------------------------------------------------------
Weapon RainOfFirePhaseOneWeapon02
RadiusDamageAffects = ENEMIES NEUTRALS
FireFX = FX_RainOfFirePhaseOne02
DamageNugget                        ; A basic Nugget that just does damage
Damage        = 7250
DamageScalar  = 50% NONE +COMMANDCENTER
DamageTaperOff = 200
Radius        = 200
DamageMaxHeightAboveTerrain = 30
DelayTime     = 0
DamageType    = SIEGE
DeathType     = NORMAL
End
MetaImpactNugget                    ; A Nugget that throws things back with force
; HeroResist = .99
ShockWaveAmount = 50.0
ShockWaveTaperOff = 1.0
ShockWaveRadius = 50
End
;FireLogicNugget ; Increase the fuel where it hits
; LogicType = INCREASE_FUEL
; Radius = 150
; Damage = 25
; MinMaxBurnRate = 10
; MaxResistance = 5
;End
;FireLogicNugget ; Light everything on fire
; LogicType = INCREASE_BURN_RATE
; Radius = 150
; Damage = 100
;End
End
 
 
There is no place to put  " AntiAirborneVehicle = Yes"
                                          AntiAirborneMonster = Yes
 
How do I edit?