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NoSpoons

Member Since 15 Mar 2017
Offline Last Active May 20 2017 08:38 AM

#1054358 An Intro For Mental Omega

Posted by NoSpoons on 16 March 2017 - 04:24 PM

Nice to see talent in the MO community, I've not been seeing fanart for a while but this really got my hopes up again, I can't wait for the final result!

thanks, more support is always appreciated with a big project :p

 

Actually, Brute spam would be quite lore friendly, considering some Act 2 missions, same with the all out assault by Epsilon, seeing Juggernaut.

haha maybe we can do an animation of this too, Brutes, Magnetrons and a whole bunch of flying saucers




#1054294 An Intro For Mental Omega

Posted by NoSpoons on 15 March 2017 - 06:20 PM

Hello everyone, I'll start off with a brief introduction of myself then I'll move straight to business.

 

My name is NoSpoons or just Spoons and I'm new to the forums, I'm a student studying Game design and I'm a big fan of Mental Omega(who could have guessed)

 

Recently we were given the task of creating a professional animated intro sequence for an existing game of our choice, naturally the first this I asked is if we could do mods as well, and the answer was yes, so as you probably guessed again, my choice was MO.

 

Which leads me to why I made this Topic, I really wanted to get community feedback as I progressed with the animation, and also if i had any questions I'd have a place where i could get answers from more knowledgeable people.

 

Basically my pitch for the sequence will be combat between Invading Chinese forces and the Foehn, now words on a screen don't really convey how cool an idea for an animation is so hopefully I'll have a story board done by Tuesday so that everyone can get a better understanding of what it will look like.

 

So for my first few questions, 

 

Is there anywhere that I can find 3D models of the Foehn and Chinese units,(I've checked Moddb and there are a few worth using but I couldn't find enough) ,this would really help when dealing with some of the more complex units such as the Megalodon its difficult to create a good representation of the unit from a small pixel reference

 

Is the track "Last Line of Defense" free from copy right?, I just want to make sure if I need to pay World Beyond for its rights or nah.

 

And last but probably most important, do i have permission to make this animation in the first place, this i suppose is mainly directed to Speeder and the devs but I had no idea how else I should go about asking them, this felt the simplest. 

 

Here are some of the details, I'll update this as I make Progress

 

Time Frame : 4-5 months (I'm working by myself so it's gonna take a while lol

 

Current project state : conceptual/experimental.

 

But anyway, I hope everyone is excited as excited for this project as I am :p