Yeah so the crew either works with a modified final alert, or final alert works with successfully decrypted mix files or even both!
thx i looked over that one, checked other ini files but not that one.
Also i read that you need a special version of the FinalAlert editor that also reads expandMO.mix files.
But i can't find it, does anyone have a link?
Patch 3.3.3 supposes to have Final Alert that works with Mental Omega and its assets in editor, so you should be able to make maps of all kind once its out.
I guess ill wait before 3.3.3 is out, since ARES 1.0 is out it might be any moment!
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