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{IP}Gil-Galad

Member Since 08 Jul 2005
Offline Last Active Mar 06 2021 03:51 PM

Topics I've Started

BFME Modding Tools Source

06 March 2021 - 03:30 PM

Howdy friends,

 

A long time ago I created some random modding tools for BFME. I've been asked about my source code for the particle editor periodically and I haven't found it until now. I've uploaded my tools and their source here:

https://github.com/C...e-modding-tools

Some are unfinished, I'm not sure of their state.

 

If someone wants access to commit to this repo or plan on having a separate repo for a tool let me know!

 

The particle editor is specifically here:

 

https://github.com/C... Effects Viewer

 

I spent a little bit of time trying to get it running again, but it hangs on startup (specifically running "External code"). It uses a really old version of D3D and I think that's the problem. I haven't developed in VB.Net since I worked on this code 15 years ago, so a lot has changed and I'm very rusty.

 

I don't know whether there's any interest in this work beyond a few random people through the years, so sorry if this is a little too late!

 

Thanks,

 

Phil