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fuggles

Member Since 17 Jul 2005
Offline Last Active Feb 24 2020 08:20 PM

Posts I've Made

In Topic: Space Wolves Mod 0.76 (Not Wolf Lords)

30 January 2020 - 06:11 PM

Excellent report, I do intend to revisit them. I have at least one new unit to add.

In Topic: Some question regard of modding with Corsix

05 January 2020 - 07:42 PM

It could be a percentile so may not be able to exceed 1, that is true.

In Topic: Some question regard of modding with Corsix

05 January 2020 - 09:16 AM

Why do you not just add it to the weapons, hopefully the easy way? Can't find an example though.

Or I suppose have a damaging melee aura and a melee modifier that improves your regen in combat.

In Topic: File Format Editor (FFE) v1.05 - 15 July 2017

05 January 2020 - 07:32 AM

Unzip it and run the file format editor
.exe. from there you will need to open a file, normally a whe or whm file.

Typically you could copy a section from the model in the whm, say the chaos lord scythe, then open a force commander and paste the scythe section in.

You would delete the FCS chainsword and rename the scythe to the same name as the chainsword bit had.

There used to be tutorials but I think they are all gone. I once made a decent model, but in general it's a poor substitute for learning 3dmax. At best I could weapon and head swap reliably well.

In Topic: Some question regard of modding with Corsix

16 December 2019 - 09:17 AM

Could you not use the lotd method? Change all health to arbitrary high value and move them? Would necessitate a 1 cap on the building though.