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fuggles

Member Since 17 Jul 2005
Offline Last Active Sep 16 2023 11:25 AM

#1090034 Alien Hunters - Deathwatch Development

Posted by fuggles on 04 September 2018 - 09:51 PM

😜


#1089915 Kill Team Gameplay Mode

Posted by fuggles on 03 September 2018 - 05:31 PM

Right, so pick from a choice of spawned squads or build one from an entity I guess.


#1089636 Kill Team Gameplay Mode

Posted by fuggles on 31 August 2018 - 07:58 AM

A last stand mod may be better using ua's fully war gear equippable heroes.


#1089561 Everything.zip

Posted by fuggles on 30 August 2018 - 08:24 AM

As long as there is a core download it can be up to the user to go patch stuff.


#1088931 Svarog Sector Maps

Posted by fuggles on 23 August 2018 - 07:11 AM

I can possibly have a look tomorrow, but I do not have map editor, I don't think - didn't dark40k do one?

You will need to have named all your capture points into numerically increasing egroups. Any patrol routes will need to be defined by markers with a decent radius of 15 or so, again numerically named. Stuff can be given random orders but it will be dissatisfactory.


#1085676 Dawn of war Remastered UPDATE

Posted by fuggles on 29 June 2018 - 05:15 AM

That's awesome! Is it wrapped or viewable in game?


#1084640 Space Wolves Mod 0.75 (Not Wolf Lords)

Posted by fuggles on 09 June 2018 - 06:37 PM

So... anyone got further thoughts on releasing this or handing it on?




#1082608 Some question regard of modding with Corsix

Posted by fuggles on 26 April 2018 - 03:46 PM

Have you checked the warnings.log?


#1081636 DOW 1 4th Expansion

Posted by fuggles on 06 April 2018 - 07:13 PM

Yes, very easily. The hard bit is making the model in the first place.


#1081624 DOW 1 4th Expansion

Posted by fuggles on 06 April 2018 - 02:33 PM

Not sure what you are after? No one is likely to make an office patch anymore - you can ask relic or sega if you want. Or just use corsix and make a mod.


#1081583 Space Wolves Mod 0.75 (Not Wolf Lords)

Posted by fuggles on 05 April 2018 - 01:22 PM

I don't propose merging them as an army, just as a download. Anyway, 13th is ready to go!

Wolves... I have done a last build. I'm procrastinating whilst Roderick alters the blood claw model.


#1081580 Space Wolves Mod 0.75 (Not Wolf Lords)

Posted by fuggles on 05 April 2018 - 11:28 AM

Separate


#1081577 Space Wolves Mod 0.75 (Not Wolf Lords)

Posted by fuggles on 05 April 2018 - 10:00 AM

Already done. Not conflicting, just merging them into a big space wolves release.


#1080396 Space Wolves Mod 0.75 (Not Wolf Lords)

Posted by fuggles on 17 March 2018 - 08:35 PM

I am currently uploading RG - I'd like to do this as well?

Also Vostroyans, Praetorians and Night Lords (albeit this is very minor UCS changes)




#1077740 Space Wolves Mod 0.75 (Not Wolf Lords)

Posted by fuggles on 13 February 2018 - 05:23 PM

So someone commented about and put up a short video of 0.75 on moddb. Thinking we just bite that bullet?