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Phil

Member Since 19 Aug 2005
Offline Last Active Private

#1018287 Tiberium Wars Sole Survivor 1vs1 Tournament

Posted by Phil on 08 November 2015 - 01:33 PM

Was a pretty cool tournament to watch. Hats off to Sparty for his excellent streaming.




#1017118 Dominant Hunter's Conspiracy Round Table

Posted by Phil on 24 October 2015 - 12:36 PM

I can't be bothered to read through all of your inane ramblings, but the Bible being garbage is definitely not a conspiracy theory...




#1013569 Can't play C & C online even though i did everything i needed

Posted by Phil on 06 September 2015 - 12:38 PM

Hey. Please split your problem description into sentences and paragraphs; this is almost impossible to read.

Secondly, please follow the correct procedures for Origin as outlined in the Common Issues topic and post your error log according to How to report issues. After that we can try to help you.




#1008754 The Great Revorian Quiz

Posted by Phil on 15 July 2015 - 04:02 PM

quiz-phil.png

 

Seems legit...




#1001369 Stats and ladders !

Posted by Phil on 21 April 2015 - 03:47 PM

Of course i don't realize, you never talk about it or give info about it, how ca i realize if you guys don't talk lol your'a joke. 

Well you think they don't ask for it ? you guy said that and you don't even talk with one of them host a room on gr and wait u will see how much will come at your for this info. it's better that you code instead of trying to make people come on your own creationn.

 

First years of my UIT i programmed a sign language retranscriptor with 10 dudes in a jargon i didn't understand, second years i programmed 2 different game and one as team manager so don't talk about programming and code while you have someone in front of you who code most of the time in jargon he don't know or don't understand.

 

Programming is all about rigor, focus and goal to reach that all.

 

Alright, here's the authoritative answer:

  1. We really thought we could have it ready by early 2015, but it turns out there are more unknown parts in the stats protocol. A protocol that we don't have any documentation or captures of, by the way. It's not easy to make this stuff work.
  2. We don't do this stuff full-time, not even for our degrees. Try fitting difficult programming into a life full of other commitments. If my degree consisted of programming T3A:Online, it would be feature-complete already.
  3. If you have experience programming, feel free to volunteer and make it happen sooner. Same goes for anyone else asking.



#995376 [RA3] Connection fails once creating a game

Posted by Phil on 20 February 2015 - 07:29 PM

It's fixed now. Thanks for reporting.




#995249 Has anybody ever tried modifying/hooking game.dat for overcoming limits?

Posted by Phil on 19 February 2015 - 08:57 PM

The self-decrypting behaviour you see is SafeDisc v. 4.0. What it does is create another executable ~exxxxxx.tmp that is then launched as a process. This process attaches to game.dat as a debugger and modifies parts of game.dat's memory. Here's a link: http://www.reversing...061030193245121




#995248 Green_ZERO: Last warning!

Posted by Phil on 19 February 2015 - 08:50 PM

Green_ZERO,

 

this is your very last and public warning.

 

You have defied a justly imposed and short suspension from C&C:Online that was clearly communicated to you. In the past weeks you have created over 20 (!) duplicate accounts to keep accessing our C&C:Online server. Banning those accounts wasted a considerable amount of our time that would have been better spent working on new features and improvements for the server.

 

This is your last chance to adhere to the suspension or you will be permanently banned from our server, with all its consequences.

We are working very hard to bring the community a free multiplayer server and don't have time for your destructive and self-indulgent behaviour.

 

 

~ Phil,

on behalf of everyone at C&C:Online and Revora




#993147 RA3 Launch Issues

Posted by Phil on 28 January 2015 - 09:23 AM

The error log, not event log. It's all in the pinned topics, which is why I asked you to read them carefully.




#988858 C&C:Online and Wine

Posted by Phil on 26 December 2014 - 11:37 PM

Yeah, I'm afraid the functions it uses are a bit too low-level for it to work on Wine. Basically what the launcher does is hijack DNS resolution calls and patch a certificate public key in the memory of the running game process. You could work around the first one with the hosts file, but the second is a bit harder. Maybe if you can upload your ra_something.game file I could try patching the key on disk instead.




#988413 Error 2503 when trying to run the C&C: Online Installer

Posted by Phil on 23 December 2014 - 10:24 PM

I highly discourage messing with the launcher stuff. For example, Hooking is certain not to work if the registry keys set up in the installer are missing.

It would be a much better idea to fix the underlying problem with Windows because MSIs are really supposed to work. Here's some steps I found with a 5-second Google search: http://www.eightforu...based-apps.html




#987305 C&C online pw

Posted by Phil on 15 December 2014 - 07:20 PM

No, just set it in your profile now: http://forums.revora...b=core#field_41




#986566 [Red Alert 3] Statistics issue

Posted by Phil on 08 December 2014 - 09:25 AM

ToxicShock will have to look into this as only he has access to the stats system at the moment. He will be busy for a while though so you'll have to be patient.




#985630 Launcher Unable To Launch Generals/ZH

Posted by Phil on 29 November 2014 - 06:38 AM

Actually, it's better to use GenTool than the launcher for Generals and Zero Hour now. The new GenTool versions all have C&C:Online support built-in.




#977474 Tons of thanks to all Revora and Gamereplays family for doing great job

Posted by Phil on 17 September 2014 - 07:16 PM

Thank you for the kind words :)