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Margwapogi

Member Since 29 Aug 2005
Offline Last Active Sep 24 2005 02:57 AM

Posts I've Made

In Topic: YNT Bug/Changelog

22 September 2005 - 02:29 AM

Of course the speed of the Paladin is not a bug. I believe it may help if you set the speed and price equivalence of new tanks to the old tanks just to minimize the congestion problem on war factories.

For example, make the speed and price of expensive, slow new tanks more or less like the Battle Fortress.
For somewhat expensive, slow new tanks like that of Apocalypse.
For moderately expensive, slow new tanks like that of Prism Tanks.
And so on..until for fast, cheap new tanks like that of Terror Drone.
You can always play around its power and toughness to compromise for its cost. But you told me the problem is fixed so.. what the heck! :)

I found out that constructing 2 War Factories helps solve the congestion problem. If I click on the IFV cameo 2 times, the 1st one will roll out of the primary and the 2nd one out of the other.

I notice that Yuri is not yet ready for true aircrafts. The aircraft cameos do not grey out when the aircraft is occupied.

Yes the concept of the Terror Troop miner is nice. And please make the cameos and the voxels of the new units not too smoooth so as not to destroy the Red Alert 2 game feel. I guess that's what makes it unique and special compared to the other RTS games.

In Topic: YNT Bug/Changelog

21 September 2005 - 04:06 AM

The game still crashes even if I don't choose the 4th side when I use the Rockpatch. But the new attack cursor, blood and decaying bodies and other effects are still there even if I don't use the patch.

You mentioned that you planned to decrease the build speed of units. This may solve the war factory "congestion" problem wherein vehicle units are produced only half of the desired number. I believe some units also are too slow for their cost. That is, vehicles that are cheap are produced quickly but if too slow like the paladdin it will roll out slowly from te war factory causing hindrance of the production of other vehicles. Does this also contribute to the congestion problem?

Also I noticed the following strange unit that AI Yuri builds. It has the name 'missingname:ttharv' or something like that. I thought it might have come from other mod residue. I checked the Ra2 folder and used the RA2YR Clean-up program but still it appears.Attached File  missing.bmp   11.4KB   147 downloads

In Topic: YNT Bug/Changelog

21 September 2005 - 12:16 AM

I also noticed that the Germans does not match-up well in air war. Do you consider a tech airport aircraft for them like France? The stolen tech Allied Mig is too expensive compared to the Flanker Aircraft. The Flanker, by the way is my favorite unit, has 3 shots and can annihilate the Construction Yard with just a single missile! And the Dagger is quite disappointing because I thought that the effects will be pretty much like a lightning on weather storms but instead it functions like a more powerful and costly MiG that shoots tesla bolts. Some mods have units that cause small scale lightning storms. If you want you can try that.

I'm sorry but to tell you honestly I don't play the fourth side. I know it is still on the development stage. But the real reason is that the Rockpatch does make the game crash whatever the version is. If you will notice I only have suggestions for the original three sides. Or is it just my computer?

Thanks again!

In Topic: YNT Bug/Changelog

19 September 2005 - 11:33 AM

If you want you can still consider the list I mentioned about stolen tech but this time instead of the Allied/Soviet/Yuri Spy to any battle lab, replace it with any Spy to Allied/Soviet/Yuri battle lab. But the Allied MiG and Allied BMP should change their name obviously. You might wanna consider making the Soviet BMP as a stolen tech vehicle only because it has the same functions as Flak Truck.

How about Yuri? Will he get a new hero unit too? How about Cyborg with immunity to dogs and viral darts, and eqquipped with a long range all around armor piercing gattling gun for infantry, vehicles and aircrafts and grenades for structures. Think of it as a cross-breed of Arnie Frankfurter and Sammy Stallion.

October is somewhat near! Please make the size of your mod as minimal as possible so that people like us who still rely on dial-up modems won't get so frustrated. If you want you can make separate patches for campaigns and add-on music. Or please make a "lite" version.

That would be all for now. (Is that a 'whew!' I hear?) Good luck on your mod! I shall be eagerly awaiting it!

In Topic: Bugs, Glitches and Inconsistencies

19 September 2005 - 02:36 AM

What about the missing cameo and voxel of the Allied captured Boris? I really like the concept of the different aircrafts Boris calls in depending on his side. I hope you get that fixed also. Thanks!